Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/FICN/src/audio/AudioManager.h @ 754

Last change on this file since 754 was 729, checked in by rgrieder, 17 years ago
  • fixed multiple template instantiation problem under windows
  • removed some warnings by introducing explicit casts
File size: 1.4 KB
Line 
1#ifndef _AudioManager_H__
2#define _AudioManager_H__
3
4#include "AudioIncludes.h"
5
6#include "AudioPrereqs.h"
7
8#include "AudioBuffer.h"
9#include "AudioSource.h"
10#include "AudioStream.h"
11
12namespace audio
13{
14        class _AudioExport AudioManager
15        {
16        public:
17
18                // Init audio
19                AudioManager();
20
21                // Kill audio and set buffers, sources and memory free
22                ~AudioManager();
23
24                // Set listener position
25                void setPos(std::vector<float> newPosition);
26
27                // Set listener speed
28                void setSpeed(std::vector<float> newSpeed);
29
30                // Set listener orientation (first is direction
31                // the listener looks at, the second is the direction
32                // upwards the listener)
33                void setOri(std::vector<float> at, std::vector<float> up);
34
35                // Parses given xml string
36                void loadParams();
37
38                // Update
39                void update();
40
41                void ambientAdd(std::string file);
42                void ambientStart();
43                void ambientStop();
44
45        private:
46
47                // Background sound
48    std::vector<AudioStream> bgSounds;
49                int currentBgSound;
50
51
52
53                std::string ambientPath;
54       
55                // Vector containing all audio files
56                std::vector<AudioBuffer> buffers;
57                // Vector containing all audio sources which referer to one buffer
58                std::vector<AudioSource> sources;
59                // The ambient background sound         
60                AudioSource ambient;
61               
62                std::vector<float> listenerPosition;
63                std::vector<float> listenerSpeed;
64                std::vector<float> listenerAt;
65                std::vector<float> listenerup;         
66        };     
67}
68
69#endif /* _AudioManager_H__ */
Note: See TracBrowser for help on using the repository browser.