Last change
on this file since 663 was
659,
checked in by nicolasc, 17 years ago
|
- a lot of inlining of getfunctions
- set libaudio to shared (not sure, if related: audioplayer + ingame sound == crash!)
- minor space cleanups
|
File size:
342 bytes
|
Line | |
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1 | PROJECT(Orxonox) |
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2 | |
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3 | SET(SRC_FILES |
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4 | AudioIncludes.h |
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5 | AudioManager.cc |
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6 | AudioBuffer.cc |
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7 | AudioSource.cc |
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8 | AudioStream.cc |
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9 | ) |
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10 | |
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11 | |
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12 | INCLUDE_DIRECTORIES(..) |
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13 | |
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14 | ADD_LIBRARY(audio SHARED ${SRC_FILES}) |
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15 | |
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16 | TARGET_LINK_LIBRARIES(audio ${OPENAL_LIBRARY} ${ALUT_LIBRARY} ${VORBISFILE_LIBRARY} ${VORBISENC_LIBRARY} ${VORBIS_LIBRARY} ${OGG_LIBRARY}) |
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17 | |
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18 | |
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