#ifndef __CLASS_AMBIENT_H__ #define __CLASS_AMBIENT_H__ #include #include "../../include/AL/al.h" #include "../../include/AL/alc.h" #include "../../include/AL/alut.h" #include "AudioObject.h" namespace audio { class Ambient { public: Ambient(std::string audioFile); ~Ambient(); void play(); private: AudioObject* a; }; } #endif