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1 | #ifndef AUDIOOBJECT_H_ |
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2 | #define AUDIOOBJECT_H_ |
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3 | |
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4 | #include <iostream> |
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5 | #include "../../include/AL/al.h" |
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6 | #include "../../include/AL/alc.h" |
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7 | #include "../../include/AL/alut.h" |
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8 | |
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9 | namespace audio |
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10 | { |
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11 | class AudioObject |
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12 | { |
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13 | public: |
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14 | AudioObject(std::string audioFile); |
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15 | ~AudioObject(); |
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16 | |
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17 | void play(); |
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18 | void pause(); |
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19 | void stop(); |
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20 | |
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21 | private: |
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22 | ALboolean LoadALData(); |
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23 | void SetListenerValues(); |
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24 | void KillALData(); |
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25 | |
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26 | std::string audioFile_; |
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27 | |
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28 | ALuint Buffer; |
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29 | ALuint Source; |
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30 | ALfloat SourcePos[3]; |
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31 | ALfloat SourceVel[3]; |
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32 | ALfloat ListenerPos[3]; |
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33 | ALfloat ListenerVel[3]; |
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34 | ALfloat ListenerOri[6]; |
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35 | }; |
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36 | } |
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37 | |
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38 | #endif /*AUDIOOBJECT_H_*/ |
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