[513] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software; you can redistribute it and/or |
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| 8 | * modify it under the terms of the GNU General Public License |
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| 9 | * as published by the Free Software Foundation; either version 2 |
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| 10 | * of the License, or (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program; if not, write to the Free Software |
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| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 20 | * |
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[585] | 21 | * Author: |
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| 22 | * Nicolas Perrenoud <nicolape@ee.ethz.ch> |
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[513] | 23 | * Co-authors: |
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| 24 | * ... |
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| 25 | * |
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| 26 | */ |
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| 27 | |
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[507] | 28 | #include <string> |
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| 29 | #include <vector> |
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[164] | 30 | #include <iostream> |
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[507] | 31 | #include <algorithm> |
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| 32 | #include <iterator> |
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[164] | 33 | |
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[521] | 34 | #include <OgreOverlayManager.h> |
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| 35 | |
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[164] | 36 | #include "LevelLoader.h" |
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[471] | 37 | #include "tinyxml/tinyxml.h" |
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[496] | 38 | #include "orxonox/core/CoreIncludes.h" |
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[480] | 39 | #include "orxonox/core/Error.h" |
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| 40 | #include "orxonox/objects/BaseObject.h" |
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[584] | 41 | #include "audio/AudioManager.h" |
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| 42 | #include "orxonox/orxonox.h" |
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[164] | 43 | |
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| 44 | using namespace std; |
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| 45 | |
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| 46 | namespace loader |
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| 47 | { |
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| 48 | |
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[480] | 49 | LevelLoader::LevelLoader(string file, string path) |
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[164] | 50 | { |
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[480] | 51 | valid_ = false; |
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[513] | 52 | |
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[164] | 53 | // Load XML level file |
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[480] | 54 | path.append("/"); |
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[513] | 55 | path.append(file); |
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| 56 | |
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[474] | 57 | // Open xml file |
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[480] | 58 | doc.LoadFile(path); |
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[474] | 59 | |
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| 60 | // Check if file was loaded |
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| 61 | if (doc.LoadFile()) |
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[471] | 62 | { |
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[474] | 63 | TiXmlHandle hDoc(&doc); |
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[513] | 64 | TiXmlHandle hRoot(0); |
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[474] | 65 | TiXmlElement* pElem; |
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| 66 | |
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| 67 | // Check for root element |
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| 68 | pElem = hDoc.FirstChildElement("orxonoxworld").Element(); |
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| 69 | if (pElem) |
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| 70 | { |
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| 71 | // Set root element |
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| 72 | hRoot = TiXmlHandle(pElem); |
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[480] | 73 | rootElement = hRoot.Element(); |
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[474] | 74 | |
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| 75 | // Set level description |
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| 76 | pElem = hRoot.FirstChild("description").Element(); |
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| 77 | if (pElem) |
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| 78 | { |
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[513] | 79 | description_ = pElem->GetText(); |
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[474] | 80 | } |
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[513] | 81 | |
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[474] | 82 | // Set level name |
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[480] | 83 | name_ = rootElement->Attribute("name"); |
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| 84 | image_ = rootElement->Attribute("image"); |
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[513] | 85 | |
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[480] | 86 | valid_ = true; |
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| 87 | } |
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| 88 | else |
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| 89 | { |
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| 90 | orxonox::Error("Level file has no valid root node"); |
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[513] | 91 | } |
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[480] | 92 | } |
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| 93 | else |
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| 94 | { |
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| 95 | orxonox::Error("Could not load level file "); |
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[513] | 96 | } |
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[480] | 97 | } |
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| 98 | |
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| 99 | void LevelLoader::loadLevel() |
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| 100 | { |
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| 101 | if (valid_) |
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| 102 | { |
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| 103 | TiXmlElement* loadElem; |
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[584] | 104 | TiXmlElement* audioElem; |
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[480] | 105 | TiXmlElement* worldElem; |
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| 106 | TiXmlElement* tElem; |
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| 107 | TiXmlNode* tNode; |
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[513] | 108 | |
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[525] | 109 | Ogre::OverlayManager& omgr = Ogre::OverlayManager::getSingleton(); |
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| 110 | Ogre::Overlay* mLoadOverlay; |
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[513] | 111 | |
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[474] | 112 | // Set loading screen |
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[480] | 113 | loadElem = rootElement->FirstChildElement("loading"); |
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| 114 | if (loadElem) |
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[474] | 115 | { |
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| 116 | // Set background |
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[480] | 117 | tElem = loadElem->FirstChildElement("background"); |
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| 118 | if (tElem) |
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[474] | 119 | { |
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[480] | 120 | loadingBackgroundColor_ = tElem->Attribute("color"); |
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| 121 | loadingBackgroundImage_ = tElem->Attribute("image"); |
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[474] | 122 | } |
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| 123 | // Set bar |
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[480] | 124 | tElem = loadElem->FirstChildElement("bar"); |
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| 125 | if (tElem) |
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[474] | 126 | { |
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[480] | 127 | loadingBarImage_ = tElem->Attribute("image");; |
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| 128 | loadingBarTop_ = tElem->Attribute("top"); |
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| 129 | loadingBarLeft_ = tElem->Attribute("left"); |
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| 130 | loadingBarWidth_ = tElem->Attribute("width"); |
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| 131 | loadingBarHeight_ = tElem->Attribute("height"); |
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[474] | 132 | } |
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[559] | 133 | |
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| 134 | |
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[525] | 135 | mLoadOverlay = (Ogre::Overlay*)omgr.getByName("Orxonox/LoadingScreenSample"); |
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[559] | 136 | mLoadOverlay->show(); |
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[525] | 137 | |
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[560] | 138 | COUT(0) << "\n\n\nThis is Orxonox\nthe hottest 3D action shooter ever to exist\n\n\n"; |
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| 139 | COUT(0) << "Level: " << name() << "\nDescription:" << description() << "\nImage:"<<image()<<"\n\n\n"; |
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| 140 | COUT(4) << "Backgroundcolor: " << loadingBackgroundColor_ << "\nBackgroundimage:" << loadingBackgroundImage_ << "\n\n\n"; |
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[559] | 141 | |
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[474] | 142 | } |
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[513] | 143 | |
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[480] | 144 | // Load audio |
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[584] | 145 | audio::AudioManager* auMan = orxonox::Orxonox::getSingleton()->getAudioManagerPointer(); |
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| 146 | audioElem = rootElement->FirstChildElement("audio"); |
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| 147 | if (audioElem) |
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| 148 | { |
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| 149 | audioElem = audioElem->FirstChildElement("ambient"); |
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| 150 | if (audioElem) |
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| 151 | { |
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| 152 | tNode = 0; |
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| 153 | while( tNode = audioElem->IterateChildren( tNode ) ) |
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| 154 | { |
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| 155 | tElem = tNode->ToElement(); |
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| 156 | std::string elemVal = tElem->Value(); |
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| 157 | if (elemVal == "ogg") |
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| 158 | { |
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| 159 | auMan->ambientAdd(tElem->Attribute("src")); |
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| 160 | } |
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| 161 | } |
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| 162 | } |
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| 163 | } |
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| 164 | |
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[480] | 165 | // Load world |
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| 166 | worldElem = rootElement->FirstChildElement("world"); |
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| 167 | if (worldElem) |
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[513] | 168 | { |
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[480] | 169 | tNode = 0; |
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| 170 | while( tNode = worldElem->IterateChildren( tNode ) ) |
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| 171 | { |
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[559] | 172 | tElem = tNode->ToElement(); |
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| 173 | orxonox::Identifier* id = ID(tElem->Value()); |
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| 174 | if (id) |
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| 175 | { |
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| 176 | orxonox::BaseObject* obj = id->fabricate(); |
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| 177 | obj->loadParams(tElem); |
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| 178 | } |
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| 179 | else |
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| 180 | { |
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| 181 | COUT(2) << "Warning: '"<< tElem->Value() <<"' is not a valid classname.\n"; |
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| 182 | } |
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[513] | 183 | } |
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[480] | 184 | } |
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[559] | 185 | |
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[525] | 186 | if (loadElem) |
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| 187 | { |
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| 188 | mLoadOverlay->hide(); |
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| 189 | } |
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[560] | 190 | COUT(0) << "Loading finished!\n\n\n\n\n"; |
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[474] | 191 | } |
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[471] | 192 | } |
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[513] | 193 | |
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[507] | 194 | LevelLoader::~LevelLoader() |
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| 195 | { |
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| 196 | |
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| 197 | } |
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[513] | 198 | |
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| 199 | |
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[507] | 200 | string LevelLoader::name() |
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[164] | 201 | { |
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[507] | 202 | return this->name_; |
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[164] | 203 | } |
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[513] | 204 | |
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[507] | 205 | string LevelLoader::description() |
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[164] | 206 | { |
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[507] | 207 | return this->description_; |
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[164] | 208 | } |
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[513] | 209 | |
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[507] | 210 | string LevelLoader::image() |
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[164] | 211 | { |
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[507] | 212 | return this->image_; |
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[164] | 213 | } |
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| 214 | |
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| 215 | |
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| 216 | } |
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| 217 | |
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