1 | #include <string.h> |
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2 | #include <iostream> |
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3 | |
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4 | #include "LevelLoader.h" |
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5 | #include "tinyxml/tinyxml.h" |
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6 | #include "orxonox/core/CoreIncludes.h" |
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7 | #include "orxonox/core/Error.h" |
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8 | #include "orxonox/objects/BaseObject.h" |
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9 | |
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10 | using namespace std; |
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11 | |
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12 | namespace loader |
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13 | { |
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14 | |
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15 | LevelLoader::LevelLoader(string file, string path) |
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16 | { |
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17 | valid_ = false; |
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18 | |
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19 | // Load XML level file |
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20 | path.append("/"); |
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21 | path.append(file); |
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22 | |
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23 | // Open xml file |
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24 | doc.LoadFile(path); |
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25 | |
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26 | // Check if file was loaded |
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27 | if (doc.LoadFile()) |
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28 | { |
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29 | TiXmlHandle hDoc(&doc); |
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30 | TiXmlHandle hRoot(0); |
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31 | TiXmlElement* pElem; |
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32 | |
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33 | // Check for root element |
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34 | pElem = hDoc.FirstChildElement("orxonoxworld").Element(); |
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35 | if (pElem) |
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36 | { |
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37 | // Set root element |
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38 | hRoot = TiXmlHandle(pElem); |
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39 | rootElement = hRoot.Element(); |
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40 | |
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41 | // Set level description |
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42 | pElem = hRoot.FirstChild("description").Element(); |
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43 | if (pElem) |
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44 | { |
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45 | description_ = pElem->GetText(); |
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46 | } |
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47 | |
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48 | // Set level name |
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49 | name_ = rootElement->Attribute("name"); |
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50 | image_ = rootElement->Attribute("image"); |
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51 | |
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52 | valid_ = true; |
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53 | } |
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54 | else |
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55 | { |
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56 | orxonox::Error("Level file has no valid root node"); |
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57 | } |
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58 | } |
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59 | else |
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60 | { |
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61 | orxonox::Error("Could not load level file "); |
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62 | } |
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63 | } |
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64 | |
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65 | void LevelLoader::loadLevel() |
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66 | { |
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67 | if (valid_) |
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68 | { |
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69 | TiXmlElement* loadElem; |
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70 | TiXmlElement* worldElem; |
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71 | TiXmlElement* tElem; |
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72 | TiXmlNode* tNode; |
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73 | |
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74 | |
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75 | // Set loading screen |
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76 | loadElem = rootElement->FirstChildElement("loading"); |
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77 | if (loadElem) |
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78 | { |
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79 | // Set background |
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80 | tElem = loadElem->FirstChildElement("background"); |
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81 | if (tElem) |
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82 | { |
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83 | loadingBackgroundColor_ = tElem->Attribute("color"); |
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84 | loadingBackgroundImage_ = tElem->Attribute("image"); |
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85 | } |
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86 | // Set bar |
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87 | tElem = loadElem->FirstChildElement("bar"); |
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88 | if (tElem) |
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89 | { |
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90 | loadingBarImage_ = tElem->Attribute("image");; |
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91 | loadingBarTop_ = tElem->Attribute("top"); |
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92 | loadingBarLeft_ = tElem->Attribute("left"); |
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93 | loadingBarWidth_ = tElem->Attribute("width"); |
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94 | loadingBarHeight_ = tElem->Attribute("height"); |
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95 | } |
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96 | showLoadingScreen(); |
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97 | } |
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98 | |
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99 | // Load audio |
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100 | // TODO |
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101 | |
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102 | // Load scripts |
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103 | // TODO |
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104 | |
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105 | // Load world |
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106 | worldElem = rootElement->FirstChildElement("world"); |
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107 | if (worldElem) |
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108 | { |
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109 | tNode = 0; |
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110 | while( tNode = worldElem->IterateChildren( tNode ) ) |
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111 | { |
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112 | tElem = tNode->ToElement(); |
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113 | orxonox::BaseObject* obj = ID(tElem->Value())->fabricate(); |
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114 | obj->loadParams(tElem); |
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115 | } |
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116 | } |
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117 | |
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118 | std::cout << "Loading finished!\n\n\n\n\n"; |
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119 | } |
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120 | } |
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121 | |
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122 | void LevelLoader::showLoadingScreen() |
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123 | { |
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124 | std::cout << "\n\n\nThis is Orxonox\nthe hottest 3D action shooter ever to exist\n\n\n"; |
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125 | std::cout << "Level: " << name() << "\nDescription:" << description() << "\nImage:"<<image()<<"\n\n\n"; |
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126 | std::cout << "Backgroundcolor: " << loadingBackgroundColor_ << "\nBackgroundimage:" << loadingBackgroundImage_ << "\n\n\n"; |
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127 | } |
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128 | |
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129 | |
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130 | //orxonox::BaseObject* bla = orxonox::ID("classname")->fabricate(); |
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131 | //bla->loadParams(); |
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132 | |
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133 | |
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134 | /* |
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135 | rootNode = XMLNode::openFileHelper(dir.c_str(),"orxonoxworld"); |
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136 | // TODO: Error handling |
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137 | |
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138 | // Assing general level infos to class variables |
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139 | |
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140 | this->name_ = rootNode.getAttribute("name"); |
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141 | this->image_ = rootNode.getAttribute("image"); |
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142 | this->description_ = rootNode.getChildNode("description").getText(); |
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143 | |
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144 | loadingScreenNode = rootNode.getChildNode("loading"); |
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145 | if (!loadingScreenNode.isEmpty()) |
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146 | { |
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147 | this->showLoadingScreen(); |
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148 | } |
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149 | |
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150 | worldNode = rootNode.getChildNode("world"); |
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151 | if (!worldNode.isEmpty()) |
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152 | { |
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153 | |
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154 | } |
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155 | */ |
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156 | |
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157 | |
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158 | /* |
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159 | // Assign sub-nodes |
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160 | if (rootNode.nChildNode("LightManager")==1) |
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161 | { |
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162 | // Init Luightmanager... |
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163 | }*/ |
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164 | |
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165 | /* |
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166 | |
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167 | worldNode = rootNode.getChildNode("WorldEntities"); |
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168 | scriptNode = rootNode.getChildNode("ScriptManager"); |
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169 | cameraNode = rootNode.getChildNode("CameraMan"); |
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170 | lightNode = rootNode.getChildNode("LightManager"); |
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171 | */ |
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172 | |
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173 | |
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174 | |
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175 | LevelLoader::~LevelLoader() |
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176 | { |
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177 | |
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178 | |
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179 | } |
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180 | |
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181 | |
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182 | string LevelLoader::name() |
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183 | { |
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184 | return this->name_; |
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185 | } |
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186 | |
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187 | string LevelLoader::description() |
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188 | { |
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189 | return this->description_; |
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190 | } |
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191 | |
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192 | string LevelLoader::image() |
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193 | { |
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194 | return this->image_; |
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195 | } |
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196 | |
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197 | |
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198 | /* |
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199 | |
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200 | |
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201 | void LevelLoader::loadWorld(WorldManager* wm) |
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202 | { |
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203 | if (!worldNode.getChildNode("lights").isEmpty()) |
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204 | { |
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205 | |
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206 | |
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207 | } |
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208 | } |
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209 | |
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210 | |
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211 | void LevelLoader::loadLights(LightManager* lm) |
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212 | { |
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213 | if (!lightNode.getChildNode("lights").isEmpty()) |
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214 | { |
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215 | int nLights = lightNode.getChildNode("lights").nChildNode("light"); |
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216 | for (int i=0; i<nLights;i++) |
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217 | { |
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218 | XMLNode t = lightNode.getChildNode("lights").getChildNode("light",i); |
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219 | const char* diffuse = t.getAttribute("diffuse-color"); |
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220 | const char* coor = t.getAttribute("abs-coor"); |
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221 | lm->addLight(diffuse,coor); |
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222 | } |
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223 | } |
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224 | lm->setAmbient(lightNode.getChildNode("ambient").getAttribute("color")); |
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225 | } |
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226 | |
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227 | void LevelLoader::loadCameras(CameraManager* cm) |
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228 | { |
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229 | if (!cameraNode.getChildNode("cameras").isEmpty()) |
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230 | { |
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231 | int nCameras = cameraNode.getChildNode("cameras").nChildNode("camera"); |
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232 | for (int i=0; i<nCameras;i++) |
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233 | { |
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234 | XMLNode t = cameraNode.getChildNode("cameras").getChildNode("camera",i); |
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235 | |
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236 | |
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237 | cm->addCamera(); |
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238 | } |
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239 | } |
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240 | } |
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241 | |
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242 | |
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243 | void LevelLoader::loadScripts(ScriptManager* sm) |
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244 | { |
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245 | if (!scriptNode.getChildNode("scripts").isEmpty()) |
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246 | { |
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247 | int nScripts = scriptNode.getChildNode("scripts").nChildNode("script"); |
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248 | for (int i=0; i<nScripts;i++) |
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249 | { |
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250 | XMLNode t = scriptNode.getChildNode("scripts").getChildNode("script",i); |
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251 | sm->addScript(t.getAttribute("file")); |
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252 | } |
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253 | |
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254 | } |
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255 | } |
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256 | */ |
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257 | |
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258 | |
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259 | } |
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260 | |
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