Last change
on this file since 354 was
341,
checked in by rgrieder, 17 years ago
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- removed folder src/class_hierarchy
- removed a few unnec. files in src/
- added a few files in src/orxonox to make weapon system and hud work
- restructured all CMLs
- adjusted all the #include directives (only one include directory now: src)
- moved ENET library linkage to CML in src/orxonox
|
File size:
764 bytes
|
Line | |
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1 | /** |
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2 | * Orxonox - www.orxonox.net |
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3 | * Level Loader class |
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4 | * |
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5 | * @author Nicolas Perrenoud <nicolape@ee.ethz.ch> |
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6 | */ |
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7 | |
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8 | #include <string> |
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9 | #include <iostream> |
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10 | |
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11 | #include "xml/xmlParser.h" |
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12 | |
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13 | #ifndef __MODULE_LEVELLOADER__ |
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14 | #define __MODULE_LEVELLOADER__ |
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15 | |
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16 | using namespace std; |
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17 | |
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18 | namespace loader |
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19 | { |
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20 | class LevelLoader |
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21 | { |
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22 | private: |
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23 | |
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24 | // XML Nodes |
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25 | XMLNode rootNode; |
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26 | XMLNode worldNode; |
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27 | XMLNode scriptNode; |
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28 | XMLNode cameraNode; |
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29 | XMLNode lightNode; |
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30 | |
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31 | // Level information |
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32 | string name_; |
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33 | string description_; |
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34 | string image_; |
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35 | |
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36 | public: |
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37 | |
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38 | // Constructors |
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39 | LevelLoader(string file, string dir="levels"); |
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40 | ~LevelLoader(); |
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41 | |
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42 | void loadingScreen(); |
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43 | |
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44 | // Getters |
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45 | string name(); |
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46 | string description(); |
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47 | string image(); |
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48 | |
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49 | // Managers |
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50 | |
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51 | |
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52 | }; |
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53 | } |
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54 | #endif |
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