#include "xml/xmlParser.h" #include "Light.h" namespace light { Light::Light() { } Light::~Light() { } Light::Light(XMLNode xml) { this->loadParams(xml); } void Light::loadParams(XMLNode xml) { // Here comes the tricky part... convert strings to int const char* diffuse = xml.getAttribute("diffuse-color"); const char* coor = xml.getAttribute("abs-coor"); } }