#include #include "loader_platform.h" #include "xml/xmlParser.h" #include "Light.h" #ifndef __MODULE_LIGHTMANAGER__ #define __MODULE_LIGHTMANAGER__ namespace light { class _LoaderExport LightManager { public: LightManager(); ~LightManager(); void loadParams(XMLNode xml); private: float ambient_r_; float ambient_g_; float ambient_b_; std::vector elements_; }; } #endif