Last change
on this file since 351 was
348,
checked in by rgrieder, 17 years ago
|
- made all self written libraries (like loader, network, core, etc.) STATIC
to avoid unresolved external symbols (with dynamic libraries, the linker won't complain).
- we don't need dynamic libraries for our own source files anyway
|
File size:
268 bytes
|
Line | |
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1 | PROJECT(Orxonox) |
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2 | |
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3 | SET( NETWORK_SRC_FILES |
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4 | Client.cc |
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5 | ClientConnection.cc |
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6 | ConnectionManager.cc |
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7 | GameStateManager.cc |
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8 | PacketBuffer.cc |
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9 | PacketDecoder.cc |
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10 | PacketGenerator.cc |
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11 | Server.cc |
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12 | Synchronisable.cc |
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13 | ) |
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14 | |
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15 | ADD_LIBRARY(network STATIC ${NETWORK_SRC_FILES}) |
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