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source: code/branches/FICN/src/network/Client.h @ 432

Last change on this file since 432 was 425, checked in by scheusso, 17 years ago

some minor changes

File size: 1.2 KB
Line 
1//
2// C++ Interface: Client
3//
4// Description:
5//
6//
7// Author:  Oliver Scheuss, (C) 2007
8//
9// Copyright: See COPYING file that comes with this distribution
10//
11//
12
13#ifndef NETWORK_CLIENT_H
14#define NETWORK_CLIENT_H
15
16#include <string>
17
18#include "ClientConnection.h"
19#include "PacketManager.h"
20#include "GameStateClient.h"
21#include "orxonox/core/IdentifierIncludes.h"
22
23
24namespace network{
25
26/**
27 * The network/Client class
28 * This class implements all necessary function for the network communication
29 * It is the root class of the network module
30 *
31 */
32class Client : PacketDecoder{
33  public:
34  Client();
35  Client(std::string address, int port);
36  Client(const char *address, int port);
37
38  bool establishConnection();
39  bool closeConnection();
40
41  bool sendMouse(double x, double y);
42  bool sendKeyboard(char key_code);
43
44  bool addMouse(double x, double y);
45  bool addKeyboard(char key_code);
46
47  bool sendPackets();
48 
49  void update();
50
51  private:
52  ClientConnection client_connection;
53  PacketGenerator pck_gen;
54  GameStateClient gamestate;
55  bool isConnected;
56 
57  // implement data processing functions of PacketDecoder
58  void processGamestate( GameStateCompressed *data);
59  void processClassid(classid *clid);
60  void processChat( chat *data);
61};
62
63}
64
65#endif
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