1 | // |
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2 | // C++ Interface: ConnectionManager |
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3 | // |
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4 | // Description: The Class ConnectionManager manages the servers conenctions to the clients. |
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5 | // each connection is provided by a new process. communication between master process and |
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6 | // connection processes is provided by ... |
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7 | // |
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8 | // |
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9 | // Author: Oliver Scheuss |
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10 | // |
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11 | |
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12 | #include "ConnectionManager.h" |
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13 | |
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14 | namespace std{ |
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15 | bool operator< (ENetAddress a, ENetAddress b){ |
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16 | if(a.host <= b.host) |
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17 | return true; |
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18 | else |
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19 | return false; |
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20 | } |
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21 | } |
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22 | |
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23 | namespace network{ |
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24 | |
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25 | boost::thread_group network_threads; |
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26 | |
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27 | ConnectionManager::ConnectionManager(){ |
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28 | quit=false; |
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29 | bindAddress.host = ENET_HOST_ANY; |
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30 | bindAddress.port = NETWORK_PORT; |
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31 | } |
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32 | |
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33 | ConnectionManager::ConnectionManager(int port, std::string address){ |
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34 | quit=false; |
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35 | enet_address_set_host (& bindAddress, address.c_str()); |
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36 | bindAddress.port = NETWORK_PORT; |
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37 | } |
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38 | |
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39 | ConnectionManager::ConnectionManager(int port, const char *address){ |
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40 | quit=false; |
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41 | enet_address_set_host (& bindAddress, address); |
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42 | bindAddress.port = NETWORK_PORT; |
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43 | } |
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44 | |
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45 | ENetPacket *ConnectionManager::getPacket(ENetAddress &address){ |
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46 | if(!buffer.isEmpty()) |
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47 | return buffer.pop(address); |
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48 | else |
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49 | return NULL; |
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50 | } |
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51 | |
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52 | ENetPacket *ConnectionManager::getPacket(int &clientID){ |
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53 | ENetAddress address; |
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54 | ENetPacket *packet=getPacket(address); |
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55 | clientID=clientMap.find(address)->second; |
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56 | return packet; |
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57 | } |
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58 | |
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59 | bool ConnectionManager::queueEmpty(){ |
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60 | return buffer.isEmpty(); |
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61 | } |
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62 | |
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63 | void ConnectionManager::createListener(){ |
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64 | network_threads.create_thread(boost::bind(boost::mem_fn(&ConnectionManager::receiverThread), this)); |
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65 | // boost::thread thr(boost::bind(boost::mem_fn(&ConnectionManager::receiverThread), this)); |
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66 | return; |
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67 | } |
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68 | |
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69 | bool ConnectionManager::quitListener(){ |
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70 | quit=true; |
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71 | network_threads.join_all(); |
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72 | return true; |
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73 | } |
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74 | |
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75 | bool ConnectionManager::addPacket(ENetPacket *packet, ENetPeer *peer){ |
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76 | if(clientVector.size()==0) |
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77 | return false; |
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78 | if(enet_peer_send(peer, clientMap.find(peer->address)->second , packet)!=0) |
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79 | return false; |
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80 | return true; |
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81 | } |
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82 | |
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83 | bool ConnectionManager::addPacket(ENetPacket *packet, int clientID){ |
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84 | if(clientVector.size()==0) |
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85 | return false; |
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86 | if(enet_peer_send(&(peerMap.find(clientVector[clientID])->second), clientID, packet)!=0) |
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87 | return false; |
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88 | return true; |
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89 | } |
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90 | |
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91 | bool ConnectionManager::addPacketAll(ENetPacket *packet){ |
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92 | for(int i=0; i<clientVector.size(); i++){ |
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93 | if(enet_peer_send(&(peerMap.find(clientVector[i])->second), i, packet)!=0) |
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94 | return false; |
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95 | } |
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96 | return true; |
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97 | } |
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98 | |
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99 | bool ConnectionManager::sendPackets(ENetEvent *event){ |
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100 | if(server==NULL) |
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101 | return false; |
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102 | if(enet_host_service(server, event, NETWORK_SEND_WAIT)>=0) |
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103 | return true; |
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104 | else |
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105 | return false; |
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106 | } |
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107 | |
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108 | bool ConnectionManager::sendPackets(){ |
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109 | ENetEvent event; |
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110 | if(server==NULL) |
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111 | return false; |
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112 | if(enet_host_service(server, &event, NETWORK_SEND_WAIT)>=0) |
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113 | return true; |
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114 | else |
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115 | return false; |
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116 | } |
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117 | |
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118 | void ConnectionManager::receiverThread(){ |
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119 | // what about some error-handling here ? |
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120 | enet_initialize(); |
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121 | atexit(enet_deinitialize); |
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122 | ENetEvent event; |
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123 | server = enet_host_create(&bindAddress, NETWORK_MAX_CONNECTIONS, 0, 0); |
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124 | if(server==NULL){ |
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125 | // add some error handling here ========================== |
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126 | quit=true; |
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127 | return; |
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128 | } |
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129 | |
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130 | while(!quit){ |
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131 | if(enet_host_service(server, &event, NETWORK_WAIT_TIMEOUT)<0){ |
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132 | // we should never reach this point |
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133 | quit=true; |
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134 | // add some error handling here ======================== |
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135 | } |
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136 | switch(event.type){ |
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137 | // log handling ================ |
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138 | case ENET_EVENT_TYPE_CONNECT: |
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139 | addClient(&event); |
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140 | break; |
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141 | case ENET_EVENT_TYPE_RECEIVE: |
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142 | processData(&event); |
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143 | break; |
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144 | case ENET_EVENT_TYPE_DISCONNECT: |
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145 | // add some error/log handling here |
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146 | clientDisconnect(event.peer); |
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147 | break; |
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148 | case ENET_EVENT_TYPE_NONE: |
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149 | break; |
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150 | } |
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151 | } |
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152 | disconnectClients(); |
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153 | // if we're finishied, destroy server |
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154 | enet_host_destroy(server); |
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155 | } |
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156 | |
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157 | void ConnectionManager::disconnectClients(){ |
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158 | bool disconnected=false; |
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159 | ENetEvent event; |
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160 | for(int i=0; i<clientVector.size(); i++){ |
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161 | enet_peer_disconnect(&(peerMap.find(clientVector[i])->second), 0); |
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162 | while( !disconnected && enet_host_service(server, &event, NETWORK_WAIT_TIMEOUT) > 0){ |
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163 | switch (event.type) |
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164 | { |
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165 | case ENET_EVENT_TYPE_NONE: |
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166 | case ENET_EVENT_TYPE_CONNECT: |
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167 | case ENET_EVENT_TYPE_RECEIVE: |
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168 | enet_packet_destroy(event.packet); |
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169 | break; |
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170 | case ENET_EVENT_TYPE_DISCONNECT: |
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171 | disconnected=true; |
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172 | break; |
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173 | } |
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174 | } |
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175 | disconnected=false; |
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176 | } |
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177 | return; |
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178 | } |
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179 | |
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180 | bool ConnectionManager::processData(ENetEvent *event){ |
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181 | // just add packet to the buffer |
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182 | // this can be extended with some preprocessing |
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183 | return buffer.push(event); |
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184 | } |
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185 | |
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186 | bool ConnectionManager::clientDisconnect(ENetPeer *peer){ |
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187 | return clientDisconnect(*peer); |
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188 | } |
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189 | |
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190 | bool ConnectionManager::clientDisconnect(ENetPeer peer){ |
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191 | std::map<ENetAddress, int>::iterator it; |
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192 | it=clientMap.find(peer.address); |
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193 | clientVector.erase(clientVector.begin()+it->second); |
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194 | clientMap.erase(it); |
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195 | peerMap.erase(peerMap.find(peer.address)); |
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196 | return true; |
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197 | } |
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198 | |
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199 | bool ConnectionManager::addClient(ENetEvent *event){ |
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200 | clientVector.push_back((event->peer->address)); |
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201 | clientMap[event->peer->address]=clientVector.size()-1; |
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202 | peerMap[event->peer->address]=*(event->peer); |
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203 | return true; |
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204 | } |
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205 | |
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206 | int ConnectionManager::getClientID(ENetPeer peer){ |
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207 | return clientMap.find(peer.address)->second; |
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208 | } |
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209 | |
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210 | int ConnectionManager::getClientID(ENetAddress address){ |
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211 | return clientMap.find(address)->second; |
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212 | } |
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213 | |
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214 | ENetPeer ConnectionManager::getClientPeer(int clientID){ |
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215 | return peerMap.find(clientVector[clientID])->second; |
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216 | } |
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217 | |
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218 | } |
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