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source: code/branches/FICN/src/network/ConnectionManager.h @ 445

Last change on this file since 445 was 436, checked in by scheusso, 17 years ago

extended gamestatehandling for diffed and not diffed gamestates (initial states, etc)

File size: 2.2 KB
RevLine 
[173]1//
2// C++ Interface: ConnectionManager
3//
[285]4// Description:
[173]5//
6//
[196]7// Author:  Oliver Scheuss, (C) 2007
[173]8//
9// Copyright: See COPYING file that comes with this distribution
10//
11//
12#ifndef NETWORK_CONNECTIONMANAGER_H
13#define NETWORK_CONNECTIONMANAGER_H
14
[196]15#include <iostream>
[230]16#include <string>
[380]17#include <map>
18#include <vector>
[196]19// enet library for networking support
20#include <enet/enet.h>
21// boost.thread library for multithreading support
22#include <boost/thread/thread.hpp>
23#include <boost/bind.hpp>
[380]24// headerfiles
[436]25#include "ClientInformation.h"
[285]26#include "ConnectionManager.h"
27#include "PacketBuffer.h"
[400]28#include "PacketManager.h"
29#include "orxonox/core/IdentifierIncludes.h"
[173]30
[381]31namespace std{
32  bool operator<(ENetAddress a, ENetAddress b);
33}
34
[173]35namespace network{
36  //
[211]37#define NETWORK_PORT 55556
[173]38#define NETWORK_MAX_CONNECTIONS 50
39#define NETWORK_WAIT_TIMEOUT 5000
[196]40#define NETWORK_SEND_WAIT 5
[285]41
[173]42  struct ClientList{
[196]43    ENetEvent *event;
[173]44    int ID;
45    ClientList *next;
46  };
[381]47 
[173]48  class ConnectionManager{
49    public:
[436]50    ConnectionManager(ClientInformation *head);
51    ConnectionManager(int port, const char *address, ClientInformation *head);
52    ConnectionManager(int port, std::string address, ClientInformation *head);
[204]53    ENetPacket *getPacket(ENetAddress &address); // thread1
[380]54    ENetPacket *getPacket(int &clientID);
[196]55    bool queueEmpty();
56    void createListener();
57    bool quitListener();
58    bool addPacket(ENetPacket *packet, ENetPeer *peer);
59    bool addPacket(ENetPacket *packet, int ID);
60    bool addPacketAll(ENetPacket *packet);
61    bool sendPackets(ENetEvent *event);
[369]62    bool sendPackets();
[436]63  private:
[196]64    bool clientDisconnect(ENetPeer *peer);
[436]65    //bool clientDisconnect(ENetPeer peer);
[196]66    bool processData(ENetEvent *event);
67    bool addClient(ENetEvent *event);
[380]68    void receiverThread();
[369]69    void disconnectClients();
[380]70    int getClientID(ENetPeer peer);
71    int getClientID(ENetAddress address);
[400]72    void syncClassid(int clientID);
[436]73    ENetPeer *getClientPeer(int clientID);
[173]74    PacketBuffer buffer;
[400]75    PacketGenerator packet_gen;
[380]76   
[173]77    ENetHost *server;
78    ENetAddress bindAddress;
[380]79   
80    bool quit; // quit-variable (communication with threads)
[436]81    ClientInformation *head_;
[173]82  };
[285]83
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90
[173]91}
92
[196]93#endif
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