1 | // |
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2 | // C++ Interface: ConnectionManager |
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3 | // |
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4 | // Description: |
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5 | // |
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6 | // |
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7 | // Author: Oliver Scheuss, (C) 2007 |
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8 | // |
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9 | // Copyright: See COPYING file that comes with this distribution |
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10 | // |
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11 | // |
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12 | #ifndef NETWORK_CONNECTIONMANAGER_H |
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13 | #define NETWORK_CONNECTIONMANAGER_H |
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14 | |
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15 | #include <iostream> |
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16 | #include <string> |
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17 | // enet library for networking support |
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18 | #include <enet/enet.h> |
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19 | // boost.thread library for multithreading support |
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20 | #include <boost/thread/thread.hpp> |
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21 | #include <boost/bind.hpp> |
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22 | // headerfile |
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23 | #include "ConnectionManager.h" |
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24 | #include "PacketBuffer.h" |
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25 | |
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26 | namespace network{ |
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27 | // |
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28 | #define NETWORK_PORT 55556 |
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29 | #define NETWORK_MAX_CONNECTIONS 50 |
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30 | #define NETWORK_WAIT_TIMEOUT 5000 |
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31 | #define NETWORK_SEND_WAIT 5 |
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32 | //just some defines to make life easier ;) |
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33 | // #define ENetEvent std::ENetEvent |
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34 | // #define ENetHost std::ENetHost |
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35 | // #define ENetAddress std::ENetAddress |
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36 | // #define ENetPeer std::ENetPeer |
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37 | |
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38 | struct ClientList{ |
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39 | ENetEvent *event; |
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40 | int ID; |
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41 | ClientList *next; |
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42 | }; |
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43 | |
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44 | class ConnectionManager{ |
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45 | public: |
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46 | ConnectionManager(); |
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47 | ConnectionManager(int port, const char *address); |
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48 | ConnectionManager(int port, std::string address); |
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49 | ENetPacket *getPacket(ENetAddress &address); // thread1 |
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50 | // check wheter the packet queue is empty |
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51 | bool queueEmpty(); |
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52 | // create a new listener thread |
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53 | void createListener(); |
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54 | bool quitListener(); |
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55 | // add a packet to queue for a specific client peer |
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56 | bool addPacket(ENetPacket *packet, ENetPeer *peer); |
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57 | // add ad packet to queue for a specific client ID |
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58 | bool addPacket(ENetPacket *packet, int ID); |
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59 | // add a packet to queue for all clients |
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60 | bool addPacketAll(ENetPacket *packet); |
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61 | // send out all queued packets |
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62 | bool sendPackets(ENetEvent *event); |
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63 | bool sendPackets(); |
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64 | private: |
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65 | bool clientDisconnect(ENetPeer *peer); |
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66 | bool processData(ENetEvent *event); |
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67 | bool addClient(ENetEvent *event); |
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68 | // implementation of the listener |
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69 | void receiverThread(); //thread2 |
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70 | void disconnectClients(); |
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71 | //packetbuffer |
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72 | PacketBuffer buffer; |
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73 | // enet stuff |
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74 | ENetHost *server; |
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75 | ENetAddress bindAddress; |
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76 | // quit-variable (communication with threads) |
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77 | bool quit; |
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78 | // clientlist |
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79 | ClientList *client; |
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80 | // thread group |
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81 | // boost::thread_group threads; |
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82 | }; |
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83 | |
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84 | |
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85 | |
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86 | |
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87 | |
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88 | |
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89 | |
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90 | |
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91 | } |
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92 | |
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93 | #endif |
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