#include #include #include #include #include "PacketBuffer.h" #include "PacketBuffer.cc" using namespace network; void write(PacketBuffer *test){ ENetEvent event; ENetPacket *packet; if(test->isEmpty()) std::cout << "empty buffer" << std::endl; for(int i=0; i<10; i++){ std::string temp = "packet "; packet = enet_packet_create("packet", strlen("packet ")+1, ENET_PACKET_FLAG_RELIABLE); std::cout << i << ": pushing " << packet->data << std::endl; event.packet=packet; test->push(&event); if(i==5) usleep(200000); } test->setClosed(true); return; } void read(PacketBuffer *test){ //test->print(); // exit if the queue is closed and empty while(!test->isClosed() || !test->isEmpty()){ // only pop if the queue isn't empty while(!test->isEmpty()){ std::cout << "We popped the value " << test->pop()->data << std::endl; } } return; } int main(int argc, char **argv[]){ PacketBuffer test = PacketBuffer(); boost::thread thrd1(boost::bind(&write, &test)); boost::thread thrd2(boost::bind(&read, &test)); thrd1.join(); thrd2.join(); return 0; }