[223] | 1 | /* |
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[514] | 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software; you can redistribute it and/or |
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| 8 | * modify it under the terms of the GNU General Public License |
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| 9 | * as published by the Free Software Foundation; either version 2 |
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| 10 | * of the License, or (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program; if not, write to the Free Software |
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| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 20 | * |
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| 21 | * Author: |
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| 22 | * Dumeni Manatschal, (C) 2007 |
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| 23 | * Co-authors: |
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| 24 | * ... |
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| 25 | * |
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| 26 | */ |
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| 27 | |
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| 28 | /* |
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[223] | 29 | * Class contains functions to determine and decode incomming packages |
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[332] | 30 | * ->don't read this without the class PacketGenerator, since they belong together |
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[514] | 31 | * |
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[223] | 32 | * Autor: Dumeni Manatschal |
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[514] | 33 | * |
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[223] | 34 | */ |
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| 35 | |
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[341] | 36 | #include <enet/enet.h> |
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[199] | 37 | #include "PacketManager.h" |
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| 38 | #include <iostream> |
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| 39 | |
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| 40 | using namespace std; |
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| 41 | using namespace network; |
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| 42 | |
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| 43 | PacketDecoder::PacketDecoder(){} |
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| 44 | |
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[531] | 45 | PacketDecoder::~PacketDecoder(){} |
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| 46 | |
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[223] | 47 | //call this function out of an instance of PacketDecoder |
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| 48 | //it will determine the type id and call the right decode function |
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[203] | 49 | bool PacketDecoder::elaborate( ENetPacket* packet, int clientId ) |
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[199] | 50 | { |
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[203] | 51 | int client = clientId; |
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[332] | 52 | cout << "clientId: " << client << endl; //control cout, not important, just debugging info |
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| 53 | int id = (int)*packet->data; //the first 4 bytes are always the enet packet id |
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[199] | 54 | switch( id ) { |
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| 55 | case ACK: |
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[440] | 56 | acknowledgement( packet, clientId ); |
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[199] | 57 | return true; |
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| 58 | break; |
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| 59 | case MOUSE: |
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[440] | 60 | mousem( packet, clientId ); |
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[199] | 61 | return true; |
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| 62 | break; |
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| 63 | case KEYBOARD: |
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[440] | 64 | keystrike( packet, clientId ); |
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[199] | 65 | return true; |
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| 66 | break; |
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| 67 | case CHAT: |
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[440] | 68 | chatMessage( packet, clientId ); |
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[199] | 69 | return true; |
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| 70 | break; |
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[332] | 71 | case GAMESTATE: |
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| 72 | gstate( packet ); |
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| 73 | return true; |
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| 74 | break; |
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[437] | 75 | case CLASSID: |
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| 76 | clid(packet); |
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| 77 | return true; |
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| 78 | break; |
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[199] | 79 | } |
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| 80 | return false; |
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| 81 | } |
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| 82 | |
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[223] | 83 | //following are the decode functions for the data of the packets |
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| 84 | |
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[440] | 85 | void PacketDecoder::acknowledgement( ENetPacket* packet, int clientId ) |
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[199] | 86 | { |
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| 87 | ack* a = new ack; |
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[332] | 88 | *a = *(ack*)packet->data; //press pattern of ack on new data |
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[514] | 89 | |
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[332] | 90 | //clean memory |
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| 91 | enet_packet_destroy( packet ); |
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[514] | 92 | |
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[332] | 93 | printAck( a ); //debug info |
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[199] | 94 | } |
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| 95 | |
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[440] | 96 | void PacketDecoder::mousem( ENetPacket* packet, int clientId ) |
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[199] | 97 | { |
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| 98 | mouse* mouseMove = new mouse; |
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[332] | 99 | //copy data of packet->data to new struct |
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[514] | 100 | *mouseMove = *(mouse*)packet->data; |
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| 101 | |
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[332] | 102 | //clean memory |
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| 103 | enet_packet_destroy( packet ); |
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[514] | 104 | |
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[332] | 105 | printMouse( mouseMove ); //debug info |
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[199] | 106 | } |
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| 107 | |
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[440] | 108 | void PacketDecoder::keystrike( ENetPacket* packet, int clientId ) |
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[199] | 109 | { |
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| 110 | keyboard* key = new keyboard; |
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[332] | 111 | *key = *(keyboard*)packet->data; //see above |
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[514] | 112 | |
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[332] | 113 | //clean memory |
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| 114 | enet_packet_destroy( packet ); |
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[514] | 115 | |
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[332] | 116 | printKey( key ); //debug info |
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| 117 | |
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[199] | 118 | } |
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| 119 | |
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[440] | 120 | void PacketDecoder::chatMessage( ENetPacket* packet, int clientId ) |
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[199] | 121 | { |
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| 122 | chat* chatting = new chat; |
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[332] | 123 | chatting->id = (int)*packet->data; //first copy id into new struct |
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| 124 | //since the chat message is a char*, allocate the memory needed |
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[514] | 125 | char* reserve = new char[packet->dataLength-4]; |
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[332] | 126 | //copy the transmitted bytestream into the new generated char*, |
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[514] | 127 | //note the lenght of the message is represented as "packet->dataLength-sizeof( int )" |
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[332] | 128 | memcpy( &reserve[0], packet->data+sizeof(int), packet->dataLength-sizeof(int) ); |
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| 129 | //put pointer of chatting struct to the begining of the new generated char* |
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[199] | 130 | chatting->message = reserve; |
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[514] | 131 | |
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[332] | 132 | //clean memory |
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| 133 | enet_packet_destroy( packet ); |
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[514] | 134 | |
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[440] | 135 | processChat( chatting, clientId ); //debug info |
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[514] | 136 | |
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[199] | 137 | } |
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[223] | 138 | |
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[332] | 139 | void PacketDecoder::gstate( ENetPacket* packet ) |
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| 140 | { |
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[403] | 141 | GameStateCompressed* currentState = new GameStateCompressed; |
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[332] | 142 | //since it's not alowed to use void* for pointer arithmetic |
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| 143 | unsigned char* data = (unsigned char*)packet->data; |
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[403] | 144 | //copy the GameStateCompressed id into the struct, which is located at second place data+sizeof( int ) |
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[332] | 145 | memcpy( (void*)&(currentState->id), (const void*)(data+sizeof( int )), sizeof( int ) ); |
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[403] | 146 | //copy the size of the GameStateCompressed compressed data into the new GameStateCompressed struct, located at 3th |
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[332] | 147 | //position of the data stream, data+2*sizeof( int ) |
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[403] | 148 | memcpy( (void*)&(currentState->compsize), (const void*)(data+2*sizeof( int )), sizeof( int) ); |
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| 149 | //size of uncompressed data |
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| 150 | memcpy( (void*)&(currentState->normsize), (const void*)(data+3*sizeof( int )), sizeof( int ) ); |
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[437] | 151 | //since the packetgenerator was changed, due to a new parameter, change this function too |
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| 152 | memcpy( (void*)&(currentState->diffed), (const void*)(data+4*sizeof(int)), sizeof(bool)); |
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[332] | 153 | //since data is not allocated, because it's just a pointer, allocate it with size of gamestatedatastream |
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[405] | 154 | currentState->data = (unsigned char*)(malloc( currentState->compsize )); |
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[403] | 155 | //copy the GameStateCompressed data |
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[437] | 156 | memcpy( (void*)(currentState->data), (const void*)(data+4*sizeof( int ) + sizeof(bool)), currentState->compsize ); |
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[514] | 157 | |
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[332] | 158 | //clean memory |
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| 159 | enet_packet_destroy( packet ); |
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[403] | 160 | //run processGameStateCompressed |
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[374] | 161 | //TODO: not yet implemented! |
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| 162 | //processGamestate(currentState); |
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[332] | 163 | } |
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| 164 | |
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[400] | 165 | void PacketDecoder::clid( ENetPacket *packet) |
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| 166 | { |
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| 167 | classid* cid = new classid; |
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| 168 | cid->length = ((classid*)(packet->data))->length; |
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| 169 | cid->id = ((classid *)(packet->data))->id; |
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[415] | 170 | cid->clid = ((classid *)(packet->data))->clid; |
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[400] | 171 | cid->message = (const char *)malloc(cid->length); |
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| 172 | enet_packet_destroy( packet ); |
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[401] | 173 | processClassid(cid); |
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[400] | 174 | } |
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| 175 | |
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| 176 | |
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[369] | 177 | // now the data processing functions: |
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| 178 | |
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[440] | 179 | void PacketDecoder::processChat( chat *data, int clientId){ |
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| 180 | printChat(data, clientId); |
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[369] | 181 | } |
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| 182 | |
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[400] | 183 | void PacketDecoder::processClassid( classid *cid){ |
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| 184 | printClassid(cid); |
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| 185 | return; |
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| 186 | } |
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| 187 | |
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| 188 | |
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| 189 | |
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[223] | 190 | //these are some print functions for test stuff |
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| 191 | |
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[199] | 192 | void PacketDecoder::printAck( ack* data ) |
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| 193 | { |
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| 194 | cout << "data id: " << data->id << endl; |
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| 195 | cout << "data: " << data->a << endl; |
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| 196 | } |
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| 197 | |
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| 198 | void PacketDecoder::printMouse( mouse* data ) |
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| 199 | { |
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| 200 | cout << "data id: " << data->id << endl; |
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| 201 | cout << "data: " << data->x << " " << data->y << endl; |
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| 202 | } |
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| 203 | |
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| 204 | void PacketDecoder::printKey( keyboard* data ) |
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| 205 | { |
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| 206 | cout << "data id: " << data->id << endl; |
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| 207 | cout << "data: " << (char)data->press << endl; |
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| 208 | } |
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| 209 | |
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[440] | 210 | void PacketDecoder::printChat( chat* data, int clientId ) |
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[199] | 211 | { |
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[440] | 212 | if(clientId!=CLIENTID_CLIENT) |
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| 213 | cout << "client: " << clientId << endl; |
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[199] | 214 | cout << "data id: " << data->id << endl; |
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| 215 | cout << "data: " << data->message << endl; |
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| 216 | } |
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[332] | 217 | |
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[403] | 218 | void PacketDecoder::printGamestate( GameStateCompressed* data ) |
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[332] | 219 | { |
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[403] | 220 | cout << "id of GameStateCompressed: " << data->id << endl; |
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[405] | 221 | cout << "size of GameStateCompressed: " << data->compsize << endl; |
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[332] | 222 | } |
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[400] | 223 | |
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| 224 | void PacketDecoder::printClassid( classid *cid) |
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| 225 | { |
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| 226 | cout << "id of classid: " << cid->id << endl; |
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| 227 | cout << "size of classid: " << cid->length << endl; |
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[415] | 228 | cout << "ID of classid: " << cid->clid <<endl; |
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[400] | 229 | cout << "data of classid: " << cid->message <<endl; |
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| 230 | } |
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