1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * |
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4 | * |
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5 | * License notice: |
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6 | * |
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7 | * This program is free software; you can redistribute it and/or |
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8 | * modify it under the terms of the GNU General Public License |
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9 | * as published by the Free Software Foundation; either version 2 |
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10 | * of the License, or (at your option) any later version. |
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11 | * |
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12 | * This program is distributed in the hope that it will be useful, |
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 | * GNU General Public License for more details. |
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16 | * |
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17 | * You should have received a copy of the GNU General Public License |
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18 | * along with this program; if not, write to the Free Software |
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19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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20 | * |
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21 | * Author: |
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22 | * Dumeni Manatschal, (C) 2007 |
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23 | * Co-authors: |
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24 | * ... |
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25 | * |
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26 | */ |
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27 | |
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28 | /* |
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29 | *Class generates packets that can be send by enet |
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30 | * ->don't read this without the class PacketDecoder, since they belong together |
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31 | * |
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32 | * Autor: Dumeni Manatschal |
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33 | * |
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34 | */ |
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35 | |
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36 | #include "PacketManager.h" |
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37 | #include <enet/enet.h> |
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38 | #include <iostream> |
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39 | #include <list> |
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40 | #include <string> |
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41 | #include <cstring> |
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42 | |
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43 | using namespace network; |
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44 | |
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45 | PacketGenerator::PacketGenerator() {} |
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46 | |
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47 | //following functions create a packet in form of bytestream |
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48 | |
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49 | ENetPacket* PacketGenerator::acknowledgement( int state, int reliable ) |
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50 | { |
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51 | std::cout << "generating new acknowledgement" << std::endl; |
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52 | ack* ackreq = new ack; |
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53 | ackreq->id = ACK; |
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54 | ackreq->a = state; |
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55 | |
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56 | ENetPacket *packet = enet_packet_create( ackreq , sizeof( *ackreq ), reliable ); |
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57 | |
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58 | return packet; |
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59 | } |
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60 | /*### mouseupdates */ |
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61 | ENetPacket* PacketGenerator::mousem( double x, double y, int reliable ) |
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62 | { |
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63 | std::cout << "generating new mouse" << std::endl; |
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64 | mouse* mousemove = new mouse; |
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65 | mousemove->id = MOUSE; |
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66 | mousemove->x = x; |
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67 | mousemove->y = y; |
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68 | |
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69 | ENetPacket *packet = enet_packet_create( mousemove , sizeof( *mousemove ), reliable ); |
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70 | |
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71 | return packet; |
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72 | } |
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73 | /*### keystrikes updates */ |
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74 | ENetPacket* PacketGenerator::keystrike( char press, int reliable ) |
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75 | { |
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76 | std::cout << "generating new keyboard" << std::endl; |
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77 | keyboard* key = new keyboard; |
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78 | key->id = KEYBOARD; |
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79 | key->press = press; |
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80 | |
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81 | ENetPacket *packet = enet_packet_create( key , sizeof( *key ), reliable ); |
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82 | |
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83 | return packet; |
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84 | } |
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85 | /*### chat messages packet */ |
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86 | ENetPacket* PacketGenerator::chatMessage( const char* message, int reliable ) |
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87 | { |
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88 | int* trans = new int[sizeof(int) + strlen(message) + 1]; |
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89 | *trans = CHAT; |
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90 | //be carefull here, don't forget to allocate the space before using it ;-) |
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91 | memcpy( &trans[1], (const void*)message, strlen( message ) + 1); |
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92 | ENetPacket *packet = enet_packet_create( trans , sizeof( int ) + strlen( message ) + 1, reliable ); |
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93 | |
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94 | return packet; |
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95 | } |
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96 | |
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97 | /*### gamestate packet */ |
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98 | ENetPacket* PacketGenerator::gstate( GameStateCompressed* states, int reliable ) |
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99 | { |
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100 | int* gid = new int; |
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101 | *gid = GAMESTATE; //first assign the correct enet id |
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102 | int totalLen = 4*sizeof( int ) + sizeof(bool) + states->compsize; //calculate the total size of the datastream memory |
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103 | unsigned char* data = (unsigned char*)malloc( totalLen ); //allocate the memory for datastream |
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104 | memcpy( (void*)(data), (const void*)gid, sizeof( int ) ); //this is the enet id |
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105 | memcpy( (void*)(data+sizeof(int)), (const void*)&(states->id), sizeof(int) ); //the GameStateCompressed id |
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106 | //this is the compressed size of the GameStateCompressed data, place at 3th position of the enet datastream |
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107 | memcpy( (void*)(data+2*sizeof(int)), (const void*)&(states->compsize), sizeof(int)); |
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108 | //this is the uncompressed size of GameStateCompressed data |
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109 | memcpy( (void*)(data+3*sizeof(int)), (const void*)&(states->normsize), sizeof(int)); |
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110 | //since there is a new parameter inside GameStateCompressed, change this function to create packet |
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111 | memcpy( (void*)(data+4*sizeof(int)), (const void*)states->diffed, sizeof(bool)); |
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112 | //place the GameStateCompressed data at the end of the enet datastream |
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113 | memcpy( (void*)(data+4*sizeof( int ) + sizeof(bool)), (const void*)states->data, states->compsize ); |
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114 | //create an enet packet with the generated bytestream |
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115 | ENetPacket *packet = enet_packet_create( data , totalLen, reliable ); |
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116 | |
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117 | return packet; |
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118 | } |
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119 | |
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120 | ENetPacket* PacketGenerator::clid( int classid, std::string classname, int reliable ){ |
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121 | unsigned char* data = (unsigned char *)malloc(3*sizeof(int)+classname.length()+1); |
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122 | *(int *)data = CLASSID; |
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123 | *((int *)data+1) = classname.length()+1; |
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124 | *((int *)data+2) = classid; |
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125 | memcpy( (void *)(data+3*sizeof(int)), classname.c_str(), classname.length()+1); |
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126 | ENetPacket *packet = enet_packet_create( data , 3*sizeof(int)+classname.length()+1, reliable ); |
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127 | return packet; |
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128 | } |
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129 | |
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130 | |
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