// // C++ Implementation: synchronisable // // Description: // // // Author: Dumeni, Oliver Scheuss, (C) 2007 // // Copyright: See COPYING file that comes with this distribution // #include "Synchronisable.h" #include "orxonox/core/CoreIncludes.h" namespace network { /** * Constructor: * calls registarAllVariables, that has to be implemented by the inheriting classID */ Synchronisable::Synchronisable() { RegisterRootObject(Synchronisable); static int idCounter=0; datasize=0; objectID=idCounter++; //registerAllVariables(); } Synchronisable::~Synchronisable() { } /** * This function is used to register a variable to be synchronized * also counts the total datasize needed to save the variables * @param var pointer to the variable * @param size size of the datatype the variable consists of */ void Synchronisable::registerVar(const void *var, int size){ // create temporary synch.Var struct synchronisableVariable temp={size, var}; // increase datasize datasize+=sizeof(int)+size; // push temp to syncList (at the bottom) syncList.push_back(temp); } /** * note: only use this function for debug use, because it's inefficient (in order to produce a gamestate, you have to copy the whole data again to another memory location after this process) * This function takes all SynchronisableVariables out of the Synchronisable and saves it into a syncData struct * structure of the bitstream: * (var1_size,var1,var2_size,var2,...) * varx_size: size = sizeof(int) * varx: size = varx_size * @return data containing all variables and their sizes */ syncData Synchronisable::getData(){ std::list::iterator i; int totalsize=0; //figure out size of data to be allocated for(i=syncList.begin(); i!=syncList.end(); i++){ // increase size (size of variable and size of size of variable ;) totalsize+=sizeof(int)+i->size; } syncData retVal; retVal.objectID=this->objectID; retVal.classID=this->classID; retVal.length=totalsize; // allocate memory retVal.data = (unsigned char *)malloc(totalsize); // copy to location //CHANGED: REMOVED DECLARATION int n=0 FROM LOOP int n=0; for(i=syncList.begin(); nsize TO (const void*)(&(i->size)) memcpy WANTS A CONST VOID* SO CONVERT INT TO CONST VOID* std::memcpy(retVal.data+n, (const void*)(i->size), sizeof(int)); n+=sizeof(int); //CHANGED: i->var TO (const void*)(&(i->var)) SINCE var IS A POINTER, NO & BEFORE i std::memcpy(retVal.data+n, (const void*)(i->var), i->size); n+=i->size; } return retVal; } /** * This function takes all SynchronisableVariables out of the Synchronisable and saves it into a syncData struct * Difference to the above function: * takes a pointer to already allocated memory (must have at least getSize bytes length) * structure of the bitstream: * (var1_size,var1,var2_size,var2,...) * varx_size: size = sizeof(int) * varx: size = varx_size * @return data containing all variables and their sizes */ syncData Synchronisable::getData(unsigned char *mem){ std::list::iterator i; syncData retVal; retVal.objectID=this->objectID; retVal.classID=this->classID; retVal.length=datasize; retVal.data=mem; // copy to location //CHANGED: REMOVED DECLARATION int n=0 FROM LOOP int n=0; for(i=syncList.begin(); nsize TO (const void*)(&(i->size)) memcpy WANTS A CONST VOID* SO CONVERT INT TO CONST VOID* std::memcpy(retVal.data+n, (const void*)(i->size), sizeof(int)); n+=sizeof(int); //CHANGED: i->var TO (const void*)(&(i->var)) SINCE var IS A POINTER, NO & BEFORE i std::memcpy(retVal.data+n, (const void*)(i->var), i->size); n+=i->size; } return retVal; } /** * This function takes a syncData struct and takes it to update the variables * @param vars data of the variables * @return true/false */ bool Synchronisable::updateData(syncData vars){ unsigned char *data=vars.data; std::list::iterator i; for(i=syncList.begin(); i!=syncList.end(); i++){ if((int)*data==i->size){ data+=sizeof(int); //CHANGED: THIS FROM i->var TO (void*)i->var SINCE var IS A CONST VOID* AND memcpy NEEDS A VOID* AS FIRST ARGUMENT memcpy((void*)i->var, data, i->size); data+=i->size; } else return false; //there was some problem with registerVar } return true; } /** * This function returns the total amount of bytes needed by getData to save the whole content of the variables * @return amount of bytes */ int Synchronisable::getSize(){ return datasize; } }