1 | // |
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2 | // C++ Implementation: synchronisable |
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3 | // |
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4 | // Description: |
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5 | // |
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6 | // |
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7 | // Author: Dumeni, Oliver Scheuss, (C) 2007 |
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8 | // |
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9 | // Copyright: See COPYING file that comes with this distribution |
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10 | // |
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11 | |
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12 | #include "Synchronisable.h" |
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13 | |
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14 | namespace network { |
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15 | |
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16 | /** |
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17 | * Constructor: |
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18 | * calls registarAllVariables, that has to be implemented by the inheriting classID |
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19 | */ |
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20 | Synchronisable::Synchronisable() |
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21 | { |
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22 | static int idCounter=0; |
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23 | datasize=0; |
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24 | objectID=idCounter++; |
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25 | //registerAllVariables(); |
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26 | } |
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27 | |
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28 | |
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29 | Synchronisable::~Synchronisable() |
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30 | { |
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31 | |
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32 | } |
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33 | |
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34 | /** |
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35 | * This function is used to register a variable to be synchronized |
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36 | * also counts the total datasize needed to save the variables |
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37 | * @param var pointer to the variable |
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38 | * @param size size of the datatype the variable consists of |
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39 | */ |
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40 | void Synchronisable::registerVar(const void *var, int size){ |
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41 | // create temporary synch.Var struct |
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42 | synchronisableVariable temp={size, var}; |
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43 | // increase datasize |
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44 | datasize+=sizeof(int)+size; |
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45 | // push temp to syncList (at the bottom) |
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46 | syncList.push_back(temp); |
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47 | } |
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48 | |
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49 | /** |
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50 | * note: only use this function for debug use, because it's inefficient (in order to produce a gamestate, you have to copy the whole data again to another memory location after this process) |
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51 | * This function takes all SynchronisableVariables out of the Synchronisable and saves it into a syncData struct |
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52 | * structure of the bitstream: |
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53 | * (var1_size,var1,var2_size,var2,...) |
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54 | * varx_size: size = sizeof(int) |
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55 | * varx: size = varx_size |
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56 | * @return data containing all variables and their sizes |
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57 | */ |
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58 | syncData Synchronisable::getData(){ |
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59 | std::list<synchronisableVariable>::iterator i; |
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60 | int totalsize=0; |
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61 | //figure out size of data to be allocated |
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62 | for(i=syncList.begin(); i!=syncList.end(); i++){ |
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63 | // increase size (size of variable and size of size of variable ;) |
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64 | totalsize+=sizeof(int)+i->size; |
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65 | } |
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66 | syncData retVal; |
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67 | retVal.objectID=this->objectID; |
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68 | retVal.classID=this->classID; |
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69 | retVal.length=totalsize; |
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70 | // allocate memory |
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71 | retVal.data = (unsigned char *)malloc(totalsize); |
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72 | // copy to location |
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73 | //CHANGED: REMOVED DECLARATION int n=0 FROM LOOP |
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74 | int n=0; |
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75 | for(i=syncList.begin(); n<totalsize && i!=syncList.end(); i++){ |
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76 | //CHANGED: i->size TO (const void*)(&(i->size)) memcpy WANTS A CONST VOID* SO CONVERT INT TO CONST VOID* |
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77 | std::memcpy(retVal.data+n, (const void*)(i->size), sizeof(int)); |
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78 | n+=sizeof(int); |
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79 | //CHANGED: i->var TO (const void*)(&(i->var)) SINCE var IS A POINTER, NO & BEFORE i |
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80 | std::memcpy(retVal.data+n, (const void*)(i->var), i->size); |
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81 | n+=i->size; |
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82 | } |
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83 | return retVal; |
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84 | } |
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85 | /** |
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86 | * This function takes all SynchronisableVariables out of the Synchronisable and saves it into a syncData struct |
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87 | * Difference to the above function: |
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88 | * takes a pointer to already allocated memory (must have at least getSize bytes length) |
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89 | * structure of the bitstream: |
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90 | * (var1_size,var1,var2_size,var2,...) |
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91 | * varx_size: size = sizeof(int) |
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92 | * varx: size = varx_size |
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93 | * @return data containing all variables and their sizes |
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94 | */ |
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95 | syncData Synchronisable::getData(unsigned char *mem){ |
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96 | std::list<synchronisableVariable>::iterator i; |
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97 | syncData retVal; |
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98 | retVal.objectID=this->objectID; |
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99 | retVal.classID=this->classID; |
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100 | retVal.length=datasize; |
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101 | retVal.data=mem; |
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102 | // copy to location |
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103 | //CHANGED: REMOVED DECLARATION int n=0 FROM LOOP |
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104 | int n=0; |
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105 | for(i=syncList.begin(); n<datasize && i!=syncList.end(); i++){ |
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106 | //CHANGED: i->size TO (const void*)(&(i->size)) memcpy WANTS A CONST VOID* SO CONVERT INT TO CONST VOID* |
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107 | std::memcpy(retVal.data+n, (const void*)(i->size), sizeof(int)); |
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108 | n+=sizeof(int); |
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109 | //CHANGED: i->var TO (const void*)(&(i->var)) SINCE var IS A POINTER, NO & BEFORE i |
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110 | std::memcpy(retVal.data+n, (const void*)(i->var), i->size); |
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111 | n+=i->size; |
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112 | } |
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113 | return retVal; |
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114 | } |
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115 | |
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116 | /** |
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117 | * This function takes a syncData struct and takes it to update the variables |
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118 | * @param vars data of the variables |
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119 | * @return true/false |
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120 | */ |
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121 | bool Synchronisable::updateData(syncData vars){ |
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122 | unsigned char *data=vars.data; |
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123 | std::list<synchronisableVariable>::iterator i; |
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124 | for(i=syncList.begin(); i!=syncList.end(); i++){ |
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125 | if((int)*data==i->size){ |
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126 | data+=sizeof(int); |
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127 | //CHANGED: THIS FROM i->var TO (void*)i->var SINCE var IS A CONST VOID* AND memcpy NEEDS A VOID* AS FIRST ARGUMENT |
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128 | memcpy((void*)i->var, data, i->size); |
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129 | data+=i->size; |
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130 | } else |
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131 | return false; //there was some problem with registerVar |
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132 | } |
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133 | return true; |
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134 | } |
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135 | |
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136 | /** |
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137 | * This function returns the total amount of bytes needed by getData to save the whole content of the variables |
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138 | * @return amount of bytes |
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139 | */ |
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140 | int Synchronisable::getSize(){ |
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141 | return datasize; |
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142 | } |
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143 | |
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144 | } |
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