Last change
on this file since 474 was
459,
checked in by scheusso, 17 years ago
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preparing clone mode for game (one server steers, all clients view )
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File size:
1.4 KB
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1 | // |
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2 | // C++ Interface: synchronisable |
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3 | // |
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4 | // Description: |
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5 | // |
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6 | // |
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7 | // Author: Oliver Scheuss, (C) 2007 |
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8 | // |
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9 | // Copyright: See COPYING file that comes with this distribution |
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10 | // |
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11 | // |
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12 | #ifndef NETWORK_SYNCHRONISABLE_H |
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13 | #define NETWORK_SYNCHRONISABLE_H |
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14 | |
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15 | #include <list> |
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16 | #include <iostream> |
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17 | |
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18 | #include "orxonox/core/IdentifierIncludes.h" |
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19 | #include "orxonox/core/OrxonoxClass.h" |
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20 | |
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21 | namespace network { |
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22 | |
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23 | |
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24 | struct syncData{ |
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25 | int length; |
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26 | int objectID; |
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27 | int classID; |
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28 | unsigned char *data; |
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29 | }; |
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30 | |
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31 | typedef struct synchronisableVariable{ |
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32 | int size; |
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33 | const void *var; |
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34 | }SYNCVAR; |
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35 | |
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36 | |
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37 | /** |
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38 | * This class is the base class of all the Objects in the universe that need to be synchronised over the network |
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39 | * Every class, that inherits from this class has to link the DATA THAT NEEDS TO BE SYNCHRONISED into the linked list. Additionally it also has to provide a Constructor, that takes exactly the variables in this linked list. |
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40 | * @author Oliver Scheuss |
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41 | */ |
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42 | class Synchronisable : public orxonox::OrxonoxClass{ |
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43 | public: |
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44 | Synchronisable(); |
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45 | |
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46 | virtual ~Synchronisable(); |
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47 | int objectID; |
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48 | int classID; |
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49 | |
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50 | void registerVar(const void *var, int size); |
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51 | syncData getData(); |
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52 | syncData getData(unsigned char *mem); |
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53 | int getSize(); |
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54 | bool updateData(syncData vars); |
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55 | virtual void registerAllVariables() = 0; |
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56 | |
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57 | private: |
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58 | /* bool removeObject(Iterator<Synchronisable> it);*/ |
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59 | |
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60 | std::list<SYNCVAR> syncList; |
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61 | int datasize; |
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62 | }; |
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63 | |
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64 | } |
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65 | |
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66 | #endif |
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