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source: code/branches/FICN/src/network/TODO @ 663

Last change on this file since 663 was 505, checked in by scheusso, 17 years ago

gamestateclient completet

File size: 483 bytes
RevLine 
[429]1TODO:
2
[439]3- change ConnectionManager clientlist [done]
4- change gamestatemanager clientlist [done]
[436]5- put them together into ClientInformation [done]
[429]6
[439]7- do better gamestate-update/snapshot-handling [partially done]
[436]8- integrate ClientInformation into gamestatemanager [done]
[429]9
[505]10- write dummyserver and dummyclient (chat system) [done]
11
12- include GameStateClient into Client and write processGamestate (also packetdecoder (virtual))
13- create object with worldentity .....
14
15- try and error ;)
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