Last change
on this file since 437 was
436,
checked in by scheusso, 17 years ago
|
extended gamestatehandling for diffed and not diffed gamestates (initial states, etc)
|
File size:
289 bytes
|
Line | |
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1 | TODO: |
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2 | |
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3 | - change ConnectionManager clientlist |
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4 | - change gamestatemanager clientlist |
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5 | - put them together into ClientInformation [done] |
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6 | |
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7 | - do better gamestate-update/snapshot-handling |
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8 | - integrate ClientInformation into gamestatemanager [done] |
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9 | |
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10 | - write dummyserver and dummyclient (chat system) |
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