Last change
on this file since 772 was
729,
checked in by rgrieder, 17 years ago
|
- fixed multiple template instantiation problem under windows
- removed some warnings by introducing explicit casts
|
File size:
1.1 KB
|
Line | |
---|
1 | /** |
---|
2 | @file GraphicsEngine.h |
---|
3 | @brief Graphics Engine |
---|
4 | @author Benjamin Knecht <beni_at_orxonox.net> |
---|
5 | */ |
---|
6 | |
---|
7 | #ifndef _GraphicsEngine_H__ |
---|
8 | #define _GraphicsEngine_H__ |
---|
9 | |
---|
10 | #include <string> |
---|
11 | |
---|
12 | #include <OgreRoot.h> |
---|
13 | #include <OgreSceneManager.h> |
---|
14 | |
---|
15 | #include "OrxonoxPrereqs.h" |
---|
16 | |
---|
17 | |
---|
18 | namespace orxonox { |
---|
19 | |
---|
20 | /** |
---|
21 | * graphics engine manager class |
---|
22 | */ |
---|
23 | class _OrxonoxExport GraphicsEngine { |
---|
24 | public: |
---|
25 | GraphicsEngine(); |
---|
26 | inline void setConfigPath(std::string path) { this->configPath_ = path; }; |
---|
27 | // find a better way for this |
---|
28 | inline Ogre::Root* getRoot() { return root_; }; |
---|
29 | void setup(); |
---|
30 | bool load(); |
---|
31 | void loadRessourceLocations(std::string path); |
---|
32 | Ogre::SceneManager* getSceneManager(); |
---|
33 | void startRender(); |
---|
34 | |
---|
35 | virtual ~GraphicsEngine(); |
---|
36 | private: |
---|
37 | Ogre::Root* root_; //!< Ogre's root |
---|
38 | std::string configPath_; //!< path to config file |
---|
39 | std::string dataPath_; //!< path to data file |
---|
40 | Ogre::SceneManager* scene_; //!< scene manager of the game |
---|
41 | |
---|
42 | }; |
---|
43 | |
---|
44 | } |
---|
45 | |
---|
46 | #endif /* _GraphicsEngine_H__ */ |
---|
Note: See
TracBrowser
for help on using the repository browser.