[612] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software; you can redistribute it and/or |
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| 8 | * modify it under the terms of the GNU General Public License |
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| 9 | * as published by the Free Software Foundation; either version 2 |
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| 10 | * of the License, or (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program; if not, write to the Free Software |
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| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 20 | * |
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| 21 | * Author: |
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| 22 | * Reto Grieder, (C) 2007 |
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| 23 | * Co-authors: |
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| 24 | * ... |
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| 25 | * |
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| 26 | */ |
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| 27 | |
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| 28 | /** |
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| 29 | @file OrxonoxPrereq.cc |
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| 30 | @brief Contains all the necessary forward declarations for all classes, structs and enums. |
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| 31 | */ |
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| 32 | |
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| 33 | #ifndef ORXONOX_PREREQ_H |
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| 34 | #define ORXONOX_PREREQ_H |
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| 35 | |
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| 36 | // hack for the usleep/Sleep problem |
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| 37 | #ifdef WIN32 |
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| 38 | #include <windows.h> |
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| 39 | #define usleep(x) Sleep((x)/1000) |
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| 40 | #else |
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| 41 | #include <unistd.h> |
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| 42 | #endif |
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| 43 | |
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| 44 | // classes that have not yet been put into a namespace |
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| 45 | class InputManager; |
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| 46 | class SignalHandler; |
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| 47 | class SpaceShipSteering; |
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| 48 | template <class T> |
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| 49 | class String2Number; |
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| 50 | |
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| 51 | namespace orxonox { |
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| 52 | class Ambient; |
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| 53 | class BaseEntity; |
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| 54 | class BaseObject; |
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| 55 | class Camera; |
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| 56 | template <class T> |
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| 57 | class ClassFactory; |
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| 58 | class Entity; |
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| 59 | class GraphicsEngine; |
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| 60 | class Mesh; |
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| 61 | class Model; |
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| 62 | class NPC; |
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| 63 | class OrxListener; |
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| 64 | class Orxonox; |
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| 65 | class SceneNode; |
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| 66 | class Skybox; |
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| 67 | class SpaceShip; |
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| 68 | class SpaceshipSteeringObject; |
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| 69 | class Tickable; |
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| 70 | class TickFrameListener; |
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| 71 | template <class T> |
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| 72 | class Timer; |
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| 73 | class TimerBase; |
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| 74 | class TimerFrameListener; |
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| 75 | class WorldEntity; |
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| 76 | |
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| 77 | // from core library |
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| 78 | class ArgReader; |
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| 79 | class BaseFactory; |
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| 80 | class BaseMetaObjectListElement; |
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| 81 | template <class T> |
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| 82 | class ClassFactory; |
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| 83 | template <class T> |
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| 84 | class ClassIdentifier; |
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| 85 | class ConfigValueContainer; |
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| 86 | class DebugLevel; |
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| 87 | class Error; |
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| 88 | class Factory; |
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| 89 | class Identifier; |
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| 90 | class IdentifierList; |
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| 91 | class IdentifierListElement; |
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| 92 | template <class T> |
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| 93 | class Iterator; |
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| 94 | class MetaObjectList; |
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| 95 | template <class T> |
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| 96 | class MetaObjectListElement; |
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| 97 | template <class T> |
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| 98 | class ObjectList; |
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| 99 | template <class T> |
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| 100 | class ObjectListElement; |
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| 101 | class OrxonoxClass; |
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| 102 | template <class T> |
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| 103 | class SubclassIdentifier; |
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| 104 | } |
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| 105 | |
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| 106 | namespace audio { |
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| 107 | class AudioBuffer; |
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| 108 | class AudioManager; |
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| 109 | class AudioSource; |
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| 110 | class AudioStream; |
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| 111 | } |
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| 112 | |
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| 113 | namespace hud { |
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| 114 | class HUD; |
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| 115 | } |
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| 116 | |
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| 117 | namespace loader { |
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| 118 | class LevelLoader; |
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| 119 | } |
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| 120 | |
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| 121 | namespace network { |
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| 122 | class Client; |
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| 123 | class ClientConnection; |
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| 124 | class ClientFrameListener; |
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| 125 | class ClientInformation; |
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| 126 | class ConnectionManager; |
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| 127 | class GameStateClient; |
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| 128 | class GameStateManager; |
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| 129 | class PacketBuffer; |
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| 130 | class PacketDecoder; |
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| 131 | class PacketGenerator; |
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| 132 | class Server; |
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| 133 | class ServerFrameListener; |
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| 134 | class Synchronisable; |
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| 135 | struct ack; |
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| 136 | struct chat; |
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| 137 | struct classid; |
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| 138 | struct ClientList; |
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| 139 | struct GameState; |
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| 140 | struct GameStateCompressed; |
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| 141 | struct keyboard; |
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| 142 | struct mouse; |
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| 143 | struct PacketEnvelope; |
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| 144 | struct QueueItem; |
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| 145 | struct synchData; |
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| 146 | struct synchronisableVariable; |
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[616] | 147 | |
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[612] | 148 | } |
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| 149 | |
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| 150 | namespace particle { |
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| 151 | class ParticleInterface; |
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| 152 | } |
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| 153 | |
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| 154 | #endif /* ORXONOX_PREREQ_H */ |
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