[612] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * |
---|
| 4 | * |
---|
| 5 | * License notice: |
---|
| 6 | * |
---|
| 7 | * This program is free software; you can redistribute it and/or |
---|
| 8 | * modify it under the terms of the GNU General Public License |
---|
| 9 | * as published by the Free Software Foundation; either version 2 |
---|
| 10 | * of the License, or (at your option) any later version. |
---|
| 11 | * |
---|
| 12 | * This program is distributed in the hope that it will be useful, |
---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 15 | * GNU General Public License for more details. |
---|
| 16 | * |
---|
| 17 | * You should have received a copy of the GNU General Public License |
---|
| 18 | * along with this program; if not, write to the Free Software |
---|
| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 20 | * |
---|
| 21 | * Author: |
---|
| 22 | * Reto Grieder, (C) 2007 |
---|
| 23 | * Co-authors: |
---|
| 24 | * ... |
---|
| 25 | * |
---|
| 26 | */ |
---|
| 27 | |
---|
| 28 | /** |
---|
| 29 | @file OrxonoxPrereq.cc |
---|
| 30 | @brief Contains all the necessary forward declarations for all classes, structs and enums. |
---|
| 31 | */ |
---|
| 32 | |
---|
| 33 | #ifndef ORXONOX_PREREQ_H |
---|
| 34 | #define ORXONOX_PREREQ_H |
---|
| 35 | |
---|
| 36 | // hack for the usleep/Sleep problem |
---|
| 37 | #ifdef WIN32 |
---|
| 38 | #include <windows.h> |
---|
| 39 | #define usleep(x) Sleep((x)/1000) |
---|
| 40 | #else |
---|
| 41 | #include <unistd.h> |
---|
| 42 | #endif |
---|
| 43 | |
---|
| 44 | // classes that have not yet been put into a namespace |
---|
| 45 | class InputManager; |
---|
| 46 | class SignalHandler; |
---|
| 47 | class SpaceShipSteering; |
---|
| 48 | template <class T> |
---|
| 49 | class String2Number; |
---|
| 50 | |
---|
| 51 | namespace orxonox { |
---|
| 52 | class Ambient; |
---|
| 53 | class BaseEntity; |
---|
| 54 | class BaseObject; |
---|
| 55 | class Camera; |
---|
| 56 | template <class T> |
---|
| 57 | class ClassFactory; |
---|
| 58 | class Entity; |
---|
| 59 | class GraphicsEngine; |
---|
| 60 | class Mesh; |
---|
| 61 | class Model; |
---|
| 62 | class NPC; |
---|
| 63 | class OrxListener; |
---|
| 64 | class Orxonox; |
---|
| 65 | class SceneNode; |
---|
| 66 | class Skybox; |
---|
| 67 | class SpaceShip; |
---|
| 68 | class SpaceshipSteeringObject; |
---|
| 69 | class Tickable; |
---|
| 70 | class TickFrameListener; |
---|
| 71 | template <class T> |
---|
| 72 | class Timer; |
---|
| 73 | class TimerBase; |
---|
| 74 | class TimerFrameListener; |
---|
| 75 | class WorldEntity; |
---|
| 76 | |
---|
| 77 | // from core library |
---|
| 78 | class ArgReader; |
---|
| 79 | class BaseFactory; |
---|
| 80 | class BaseMetaObjectListElement; |
---|
| 81 | template <class T> |
---|
| 82 | class ClassFactory; |
---|
| 83 | template <class T> |
---|
| 84 | class ClassIdentifier; |
---|
| 85 | class ConfigValueContainer; |
---|
| 86 | class DebugLevel; |
---|
| 87 | class Error; |
---|
| 88 | class Factory; |
---|
| 89 | class Identifier; |
---|
| 90 | class IdentifierList; |
---|
| 91 | class IdentifierListElement; |
---|
| 92 | template <class T> |
---|
| 93 | class Iterator; |
---|
| 94 | class MetaObjectList; |
---|
| 95 | template <class T> |
---|
| 96 | class MetaObjectListElement; |
---|
| 97 | template <class T> |
---|
| 98 | class ObjectList; |
---|
| 99 | template <class T> |
---|
| 100 | class ObjectListElement; |
---|
| 101 | class OrxonoxClass; |
---|
| 102 | template <class T> |
---|
| 103 | class SubclassIdentifier; |
---|
[637] | 104 | |
---|
| 105 | class AmmunitionDump; |
---|
| 106 | class Bullet; |
---|
| 107 | class BulletManager; |
---|
| 108 | class BaseWeapon; |
---|
| 109 | class BarrelGun; |
---|
| 110 | class WeaponStation; |
---|
[612] | 111 | } |
---|
| 112 | |
---|
| 113 | namespace audio { |
---|
| 114 | class AudioBuffer; |
---|
| 115 | class AudioManager; |
---|
| 116 | class AudioSource; |
---|
| 117 | class AudioStream; |
---|
| 118 | } |
---|
| 119 | |
---|
| 120 | namespace hud { |
---|
| 121 | class HUD; |
---|
| 122 | } |
---|
| 123 | |
---|
| 124 | namespace loader { |
---|
| 125 | class LevelLoader; |
---|
| 126 | } |
---|
| 127 | |
---|
| 128 | namespace network { |
---|
| 129 | class Client; |
---|
| 130 | class ClientConnection; |
---|
| 131 | class ClientFrameListener; |
---|
| 132 | class ClientInformation; |
---|
| 133 | class ConnectionManager; |
---|
| 134 | class GameStateClient; |
---|
| 135 | class GameStateManager; |
---|
| 136 | class PacketBuffer; |
---|
| 137 | class PacketDecoder; |
---|
| 138 | class PacketGenerator; |
---|
| 139 | class Server; |
---|
| 140 | class ServerFrameListener; |
---|
| 141 | class Synchronisable; |
---|
| 142 | struct ack; |
---|
| 143 | struct chat; |
---|
| 144 | struct classid; |
---|
| 145 | struct ClientList; |
---|
| 146 | struct GameState; |
---|
| 147 | struct GameStateCompressed; |
---|
| 148 | struct keyboard; |
---|
| 149 | struct mouse; |
---|
| 150 | struct PacketEnvelope; |
---|
| 151 | struct QueueItem; |
---|
| 152 | struct synchData; |
---|
| 153 | struct synchronisableVariable; |
---|
[616] | 154 | |
---|
[612] | 155 | } |
---|
| 156 | |
---|
| 157 | namespace particle { |
---|
| 158 | class ParticleInterface; |
---|
| 159 | } |
---|
| 160 | |
---|
| 161 | #endif /* ORXONOX_PREREQ_H */ |
---|