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source: code/branches/FICN/src/orxonox/OrxonoxPrereqs.h @ 711

Last change on this file since 711 was 708, checked in by rgrieder, 17 years ago
  • added Vector2, Vector3, Matrix3, ColourValue, Quaternion and String to the misc folder as header files (each of them contains #include <string> … typedef std::string String , etc.)
  • please use String from now on by including <misc/String.h"
  • removed #include <OgreVector3.h", etc. from "CoreIncludes.h" (adjusted all source files)
  • adjusted all the source files (except network, that keeps <string> for the moment) (what a mess..)
  • moved usleep hack to misc/Sleep.h
  • relative include paths for files from other root directories (like misc, network, etc.) (but it stills writes "../Orxonox.h" when in folder orxonox/objects)
  • "OgreSceneManager.h" —> <OgreSceneManager.h>
  • included OrxonoxPrereqs in every file in folder orxonox
  • moved HUD and ParticleInterface to namespace orxonox
  • removed some using namespace Ogre/std when appropriate
  • I hope I haven't forgotten important points..
File size: 2.8 KB
RevLine 
[612]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
[682]22 *      Reto Grieder
[612]23 *   Co-authors:
24 *      ...
25 *
26 */
27
28/**
[682]29 @file  OrxonoxPrereq.h
30 @brief Contains all the necessary forward declarations for all classes and structs.
[612]31 */
32
[673]33#ifndef _OrxonoxPrereqs_H__
34#define _OrxonoxPrereqs_H__
[612]35
[682]36#include "OrxonoxPlatform.h"
[612]37
38// classes that have not yet been put into a namespace
39class InputManager;
40class SpaceShipSteering;
41
[708]42// TinyXML
43class TiXmlString;
44class TiXmlOutStream;
45class TiXmlNode;
46class TiXmlHandle;
47class TiXmlDocument;
48class TiXmlElement;
49class TiXmlComment;
50class TiXmlUnknown;
51class TiXmlAttribute;
52class TiXmlText;
53class TiXmlDeclaration;
54class TiXmlParsingData;
55
[612]56namespace orxonox {
57  class Ambient;
58  class BaseEntity;
59  class BaseObject;
60  class Camera;
61  class Entity;
62  class GraphicsEngine;
63  class Mesh;
64  class Model;
65  class NPC;
66  class OrxListener;
67  class Orxonox;
68  class SceneNode;
69  class Skybox;
70  class SpaceShip;
71  class SpaceshipSteeringObject;
72  class Tickable;
73  class TickFrameListener;
74  template <class T>
75  class Timer;
76  class TimerBase;
77  class TimerFrameListener;
78  class WorldEntity;
79
[637]80  class AmmunitionDump;
81  class Bullet;
82  class BulletManager;
83  class BaseWeapon;
84  class BarrelGun;
85  class WeaponStation;
[708]86
87  class ParticleInterface;
88  class HUD;
[612]89}
90
91namespace audio {
92  class AudioBuffer;
93  class AudioManager;
94  class AudioSource;
95  class AudioStream;
96}
97
98namespace network {
99  class Client;
100  class ClientConnection;
101  class ClientFrameListener;
102  class ClientInformation;
103  class ConnectionManager;
104  class GameStateClient;
105  class GameStateManager;
106  class PacketBuffer;
107  class PacketDecoder;
108  class PacketGenerator;
109  class Server;
110  class ServerFrameListener;
111  class Synchronisable;
112  struct ack;
113  struct chat;
114  struct classid;
115  struct ClientList;
116  struct GameState;
117  struct GameStateCompressed;
118  struct keyboard;
119  struct mouse;
120  struct PacketEnvelope;
121  struct QueueItem;
122  struct synchData;
123  struct synchronisableVariable;
[616]124
[612]125}
126
[673]127#endif /* _OrxonoxPrereqs_H__ */
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