| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software; you can redistribute it and/or |
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| 8 | * modify it under the terms of the GNU General Public License |
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| 9 | * as published by the Free Software Foundation; either version 2 |
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| 10 | * of the License, or (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program; if not, write to the Free Software |
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| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 20 | * |
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| 21 | * Author: |
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| 22 | * ... |
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| 23 | * Co-authors: |
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| 24 | * ... |
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| 25 | * |
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| 26 | */ |
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| 27 | |
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| 28 | /*! |
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| 29 | @file Identifier.cc |
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| 30 | @brief Implementation of the Identifier class. |
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| 31 | */ |
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| 32 | |
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| 33 | #include "Identifier.h" |
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| 34 | |
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| 35 | namespace orxonox |
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| 36 | { |
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| 37 | // ############################### |
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| 38 | // ### Identifier ### |
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| 39 | // ############################### |
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| 40 | int Identifier::hierarchyCreatingCounter_s = 0; // Set the static member variable hierarchyCreatingCounter_s to zero |
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| 41 | unsigned int Identifier::classIDcounter_s = 0; // Set the static member variable classIDcounter_s to zero |
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| 42 | |
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| 43 | /** |
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| 44 | @brief Constructor: No factory, no object created, new ObjectList and a unique networkID. |
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| 45 | */ |
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| 46 | Identifier::Identifier() |
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| 47 | { |
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| 48 | this->bCreatedOneObject_ = false; |
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| 49 | this->factory_ = 0; |
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| 50 | |
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| 51 | this->children_ = new IdentifierList; |
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| 52 | this->classID_ = Identifier::classIDcounter_s++; |
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| 53 | } |
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| 54 | |
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| 55 | /** |
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| 56 | @brief Destructor: Deletes the name and the IdentifierList containing the children. |
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| 57 | */ |
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| 58 | Identifier::~Identifier() |
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| 59 | { |
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| 60 | delete &this->name_; |
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| 61 | delete this->children_; |
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| 62 | } |
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| 63 | |
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| 64 | /** |
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| 65 | @brief Initializes the Identifier with an IdentifierList containing all parents of the class the Identifier belongs to. |
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| 66 | @param parents The IdentifierList containing all parents |
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| 67 | */ |
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| 68 | void Identifier::initialize(const IdentifierList* parents) |
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| 69 | { |
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| 70 | COUT(4) << "*** Initialize " << this->name_ << "-Singleton.\n"; |
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| 71 | this->bCreatedOneObject_ = true; |
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| 72 | |
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| 73 | if (parents) |
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| 74 | { |
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| 75 | IdentifierListElement* temp1 = parents->first_; |
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| 76 | while (temp1) |
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| 77 | { |
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| 78 | this->parents_.add(temp1->identifier_); |
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| 79 | temp1->identifier_->getChildren().add(this); // We're a child of our parents |
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| 80 | |
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| 81 | temp1 = temp1->next_; |
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| 82 | } |
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| 83 | } |
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| 84 | } |
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| 85 | |
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| 86 | /** |
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| 87 | @brief Creates an object of the type the Identifier belongs to. |
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| 88 | @return The new object |
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| 89 | */ |
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| 90 | BaseObject* Identifier::fabricate() |
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| 91 | { |
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| 92 | if (this->factory_) |
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| 93 | { |
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| 94 | return this->factory_->fabricate(); // We have to return a BaseObject, because we don't know the exact type. |
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| 95 | } |
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| 96 | else |
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| 97 | { |
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| 98 | // Abstract classes don't have a factory and therefore can't create new objects |
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| 99 | COUT(1) << "Error: Cannot create an object of type '" << this->name_ << "'. Class is abstract.\n"; |
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| 100 | COUT(1) << "Aborting..."; |
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| 101 | abort(); |
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| 102 | } |
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| 103 | } |
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| 104 | |
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| 105 | /** |
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| 106 | @brief Sets the network ID to a new value and changes the entry in the Factory. |
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| 107 | @param id The new network ID |
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| 108 | */ |
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| 109 | void Identifier::setNetworkID(unsigned int id) |
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| 110 | { |
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| 111 | Factory::changeNetworkID(this, this->classID_, id); |
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| 112 | this->classID_ = id; |
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| 113 | } |
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| 114 | |
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| 115 | /** |
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| 116 | @returns true, if the Identifier is at least of the given type. |
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| 117 | @param identifier The identifier to compare with |
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| 118 | */ |
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| 119 | bool Identifier::isA(const Identifier* identifier) const |
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| 120 | { |
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| 121 | return (identifier == this || this->parents_.isInList(identifier)); |
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| 122 | } |
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| 123 | |
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| 124 | /** |
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| 125 | @returns true, if the Identifier is exactly of the given type. |
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| 126 | @param identifier The identifier to compare with |
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| 127 | */ |
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| 128 | bool Identifier::isDirectlyA(const Identifier* identifier) const |
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| 129 | { |
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| 130 | return (identifier == this); |
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| 131 | } |
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| 132 | |
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| 133 | /** |
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| 134 | @returns true, if the assigned identifier is a child of the given identifier. |
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| 135 | @param identifier The identifier to compare with |
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| 136 | */ |
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| 137 | bool Identifier::isChildOf(const Identifier* identifier) const |
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| 138 | { |
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| 139 | return this->parents_.isInList(identifier); |
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| 140 | } |
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| 141 | |
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| 142 | /** |
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| 143 | @returns true, if the assigned identifier is a parent of the given identifier. |
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| 144 | @param identifier The identifier to compare with |
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| 145 | */ |
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| 146 | bool Identifier::isParentOf(const Identifier* identifier) const |
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| 147 | { |
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| 148 | return this->children_->isInList(identifier); |
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| 149 | } |
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| 150 | } |
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