[342] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * |
---|
| 4 | * |
---|
| 5 | * License notice: |
---|
| 6 | * |
---|
| 7 | * This program is free software: you can redistribute it and/or modify |
---|
| 8 | * it under the terms of the GNU General Public License as published by |
---|
| 9 | * the Free Software Foundation, either version 3 of the License, or |
---|
| 10 | * (at your option) any later version. |
---|
| 11 | * |
---|
| 12 | * This program is distributed in the hope that it will be useful, |
---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 15 | * GNU General Public License for more details. |
---|
| 16 | * |
---|
| 17 | * You should have received a copy of the GNU General Public License |
---|
| 18 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
---|
| 19 | * |
---|
| 20 | * |
---|
| 21 | * Author: |
---|
| 22 | * Reto Grieder |
---|
| 23 | * Co-authors: |
---|
| 24 | * ... |
---|
| 25 | * |
---|
| 26 | */ |
---|
| 27 | |
---|
| 28 | |
---|
| 29 | #ifndef INERTIAL_NODE_H |
---|
| 30 | #define INERTIAL_NODE_H |
---|
| 31 | |
---|
| 32 | #include "OgrePrerequisites.h" |
---|
| 33 | |
---|
| 34 | #include "orxonox_prerequisites.h" |
---|
| 35 | |
---|
| 36 | |
---|
| 37 | namespace orxonox { |
---|
| 38 | |
---|
| 39 | class InertialNode |
---|
| 40 | { |
---|
| 41 | public: |
---|
| 42 | InertialNode(Ogre::SceneNode*, Ogre::Vector3); |
---|
| 43 | ~InertialNode(); |
---|
| 44 | |
---|
| 45 | InertialNode* createChildNode(); |
---|
| 46 | |
---|
| 47 | InertialNode* getParentNode(); |
---|
| 48 | |
---|
| 49 | Ogre::SceneNode* getSceneNode(); |
---|
| 50 | |
---|
| 51 | Ogre::Vector3 getSpeed(); |
---|
| 52 | |
---|
| 53 | Ogre::Vector3 getWorldSpeed(); |
---|
| 54 | |
---|
| 55 | void addSpeed(Ogre::Vector3); |
---|
| 56 | |
---|
| 57 | protected: |
---|
| 58 | InertialNode(InertialNode*, Ogre::Vector3 speed = Ogre::Vector3::ZERO); |
---|
| 59 | void addChild(InertialNode*); |
---|
| 60 | |
---|
| 61 | public: |
---|
| 62 | |
---|
| 63 | protected: |
---|
| 64 | InertialNode **childList_; |
---|
| 65 | int childListSize_; |
---|
| 66 | int childListIndex_; |
---|
| 67 | |
---|
| 68 | Ogre::SceneNode *node_; |
---|
| 69 | Ogre::Vector3 speed_; |
---|
| 70 | |
---|
| 71 | InertialNode* parentNode_; |
---|
| 72 | |
---|
| 73 | }; |
---|
| 74 | |
---|
| 75 | } |
---|
| 76 | |
---|
| 77 | #endif /* INERTIAL_NODE_H */ |
---|