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source: code/branches/FICN/src/orxonox/objects/Ambient.cc @ 540

Last change on this file since 540 was 513, checked in by nicolasc, 17 years ago

added copyright notice
network still need to be done

File size: 1.9 KB
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[513]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
22 *      ...
23 *   Co-authors:
24 *      ...
25 *
26 */
27
[507]28#include <OgreSceneManager.h>
29#include <string>
30
31#include "../orxonox.h"
32#include "../../tinyxml/tinyxml.h"
33#include "../../misc/Tokenizer.h"
34#include "../../misc/String2Number.h"
35
36#include "Ambient.h"
37
38namespace orxonox
39{
40    CreateFactory(Ambient);
41
42    Ambient::Ambient()
43    {
44        RegisterObject(Ambient);
45    }
46
47    Ambient::~Ambient()
48    {
49    }
50
51    void Ambient::loadParams(TiXmlElement* xmlElem)
52    {
53        Ogre::SceneManager* mgr = orxonox::Orxonox::getSingleton()->getSceneManager();
[513]54
[507]55        if (xmlElem->Attribute("colourvalue"))
56        {
[513]57
[507]58                std::vector<std::string> colourvalues = tokenize(xmlElem->Attribute("colourvalue"),",");
59                float r, g, b;
60                String2Number<float>(r, colourvalues[0]);
61                String2Number<float>(g, colourvalues[1]);
62                String2Number<float>(b, colourvalues[2]);
[513]63
[507]64                mgr->setAmbientLight(ColourValue(r,g,b));
[513]65
[507]66                std::cout << "Loader: Set ambient light: "<<r<<" " << g << " " << b  << std::endl << std::endl;
[513]67        }
[507]68   }
69}
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