[566] | 1 | #include <OgreSceneManager.h> |
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| 2 | #include <string> |
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| 3 | |
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[614] | 4 | #include "../Orxonox.h" |
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[566] | 5 | #include "../../tinyxml/tinyxml.h" |
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| 6 | #include "../../misc/Tokenizer.h" |
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| 7 | #include "../../misc/String2Number.h" |
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| 8 | |
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| 9 | #include "BaseEntity.h" |
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| 10 | |
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| 11 | namespace orxonox |
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| 12 | { |
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| 13 | CreateFactory(BaseEntity); |
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| 14 | |
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| 15 | BaseEntity::BaseEntity() |
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| 16 | { |
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| 17 | RegisterObject(BaseEntity); |
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| 18 | valid=false; |
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| 19 | } |
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| 20 | |
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| 21 | BaseEntity::~BaseEntity() |
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| 22 | { |
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| 23 | } |
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| 24 | |
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| 25 | void BaseEntity::loadParams(TiXmlElement* xmlElem) |
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| 26 | { |
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| 27 | if (xmlElem->Attribute("name") && xmlElem->Attribute("src")) |
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| 28 | { |
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| 29 | // save params |
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| 30 | name_ = xmlElem->Attribute("name"); |
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| 31 | mesh_ = xmlElem->Attribute("src"); |
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[590] | 32 | node_ = xmlElem->Attribute("node"); |
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[580] | 33 | |
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[566] | 34 | // register variables to be synchronised |
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| 35 | registerAllVariables(); |
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| 36 | valid=true; |
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| 37 | create(); |
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| 38 | |
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[590] | 39 | std::cout << "Loader: Created entity "<< name_ <<" with source " << mesh_ << " at node " << node_ << std::endl << std::endl; |
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[566] | 40 | } |
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| 41 | } |
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[616] | 42 | |
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[566] | 43 | void BaseEntity::registerAllVariables(){ |
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[567] | 44 | WorldEntity::registerAllVariables(); |
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[566] | 45 | registerVar(&name_, name_.length()+1, network::STRING); |
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| 46 | registerVar(&mesh_, mesh_.length()+1, network::STRING); |
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[590] | 47 | registerVar(&node_, node_.length()+1, network::STRING); |
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[566] | 48 | } |
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[616] | 49 | |
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[566] | 50 | bool BaseEntity::create(){ |
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| 51 | if(!valid) |
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| 52 | return false; |
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[590] | 53 | // get the node |
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| 54 | this->setNode(Orxonox::getSingleton()->getSceneManager()->getSceneNode(node_)); |
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[566] | 55 | Ogre::SceneManager* mgr = orxonox::Orxonox::getSingleton()->getSceneManager(); |
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[616] | 56 | |
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[566] | 57 | Ogre::Entity* entity = mgr->createEntity(name_, mesh_); |
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[616] | 58 | |
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[580] | 59 | //Ogre::MovableObject *ent = (Ogre::MovableObject *)entity; |
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| 60 | getNode()->attachObject(entity); // big problem here: sigsegv |
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[566] | 61 | return true; |
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| 62 | } |
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| 63 | } |
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