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source: code/branches/FICN/src/orxonox/objects/BaseObject.h @ 703

Last change on this file since 703 was 673, checked in by rgrieder, 17 years ago
  • deleted obsolete classes: BaseEntity, Entity, Light and SceneNode (please complain if not agreed)
  • improved include guard naming consistency
File size: 647 bytes
Line 
1/*!
2    @file BaseObject.h
3    @brief Definition of the BaseObject class.
4
5    The BaseObject is the parent of all classes representing an instance in the game.
6*/
7
8#ifndef _BaseObject_H__
9#define _BaseObject_H__
10
11#include "../core/CoreIncludes.h"
12#include "tinyxml/tinyxml.h"
13
14namespace orxonox
15{
16    //! The BaseObject is the parent of all classes representing an instance in the game.
17    class BaseObject : virtual public OrxonoxClass
18    {
19        public:
20            BaseObject();
21            virtual ~BaseObject();
22            virtual void loadParams(TiXmlElement* xmlElem);
23    };
24}
25
26#endif /* _BaseObject_H__ */
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