/*! @file BaseObject.h @brief Definition of the BaseObject class. The BaseObject is the parent of all classes representing an instance in the game. */ #ifndef _BaseObject_H__ #define _BaseObject_H__ #include "../OrxonoxPrereqs.h" #include "../core/CorePrereqs.h" #include "../core/CoreIncludes.h" namespace orxonox { //! The BaseObject is the parent of all classes representing an instance in the game. class _OrxonoxExport BaseObject : virtual public OrxonoxClass { public: BaseObject(); virtual ~BaseObject(); virtual void loadParams(TiXmlElement* xmlElem); }; //ExportClass(BaseObject, Orxonox); } #endif /* _BaseObject_H__ */