Last change
on this file since 696 was
673,
checked in by rgrieder, 17 years ago
|
- deleted obsolete classes: BaseEntity, Entity, Light and SceneNode (please complain if not agreed)
- improved include guard naming consistency
|
File size:
647 bytes
|
Line | |
---|
1 | /*! |
---|
2 | @file BaseObject.h |
---|
3 | @brief Definition of the BaseObject class. |
---|
4 | |
---|
5 | The BaseObject is the parent of all classes representing an instance in the game. |
---|
6 | */ |
---|
7 | |
---|
8 | #ifndef _BaseObject_H__ |
---|
9 | #define _BaseObject_H__ |
---|
10 | |
---|
11 | #include "../core/CoreIncludes.h" |
---|
12 | #include "tinyxml/tinyxml.h" |
---|
13 | |
---|
14 | namespace orxonox |
---|
15 | { |
---|
16 | //! The BaseObject is the parent of all classes representing an instance in the game. |
---|
17 | class BaseObject : virtual public OrxonoxClass |
---|
18 | { |
---|
19 | public: |
---|
20 | BaseObject(); |
---|
21 | virtual ~BaseObject(); |
---|
22 | virtual void loadParams(TiXmlElement* xmlElem); |
---|
23 | }; |
---|
24 | } |
---|
25 | |
---|
26 | #endif /* _BaseObject_H__ */ |
---|
Note: See
TracBrowser
for help on using the repository browser.