Last change
on this file since 650 was
646,
checked in by landauf, 17 years ago
|
- added very bad collision detection (presentation hack
)
- added explosions
- fixed bug in ParticleInterface (it tried to delete SceneManager)
AND:
- fixed one of the most amazing bugs ever! (the game crashed when I deleted an object through a timer-function. because the timer-functions is called by an iterator, the iterator indirectly delted its object. by overloading the (it++) operator, i was able to solve this problem)
|
File size:
651 bytes
|
Line | |
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1 | PROJECT(Orxonox) |
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2 | |
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3 | SET( OBJECTS_SRC_FILES |
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4 | BaseObject.cc |
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5 | WorldEntity.cc |
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6 | test1.cc |
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7 | test2.cc |
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8 | test3.cc |
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9 | Ambient.cc |
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10 | Skybox.cc |
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11 | SceneNode.cc |
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12 | BaseEntity.cc |
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13 | Entity.cc |
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14 | Camera.cc |
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15 | # SpaceshipSteeringObject.cc |
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16 | Model.cc |
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17 | Mesh.cc |
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18 | SpaceShip.cc |
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19 | NPC.cc |
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20 | BillboardSet.cc |
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21 | Light.cc |
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22 | Projectile.cc |
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23 | weapon_system/ammunition_dump.cc |
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24 | weapon_system/barrel_gun.cc |
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25 | weapon_system/base_weapon.cc |
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26 | weapon_system/bullet.cc |
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27 | weapon_system/bullet_manager.cc |
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28 | weapon_system/weapon_station.cc |
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29 | Explosion.cc |
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30 | ) |
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31 | |
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32 | ADD_LIBRARY(objects SHARED ${OBJECTS_SRC_FILES}) |
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33 | |
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34 | TARGET_LINK_LIBRARIES( objects |
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35 | xml |
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36 | orxonox |
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37 | ) |
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