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source: code/branches/FICN/src/orxonox/objects/Camera.cc @ 583

Last change on this file since 583 was 560, checked in by landauf, 17 years ago
  • changed output from std::cout to COUT(level)
  • added SoftDebugLevel config-variable (its a hack, but it works fine)
File size: 2.0 KB
Line 
1#include <OgreSceneManager.h>
2#include <OgreSceneNode.h>
3#include <OgreRoot.h>
4#include <OgreRenderWindow.h>
5
6#include <string>
7
8#include "../orxonox.h"
9#include "../graphicsEngine.h"
10#include "../../tinyxml/tinyxml.h"
11#include "../../misc/Tokenizer.h"
12#include "../../misc/String2Number.h"
13#include "../core/Debug.h"
14
15#include "Camera.h"
16
17namespace orxonox
18{
19    CreateFactory(Camera);
20
21    Camera::Camera()
22    {
23        RegisterObject(Camera);
24    }
25
26    Camera::~Camera()
27    {
28    }
29
30    void Camera::loadParams(TiXmlElement* xmlElem)
31    {
32        Ogre::SceneManager* mgr = orxonox::Orxonox::getSingleton()->getSceneManager();
33
34        if (xmlElem->Attribute("name") && xmlElem->Attribute("pos") && xmlElem->Attribute("lookat") && xmlElem->Attribute("node"))
35        {
36                //              <Camera name="Camera" pos="0,0,-250" lookat="0,0,0" />
37
38                std::string name = xmlElem->Attribute("name");
39                std::string pos = xmlElem->Attribute("pos");
40                std::string lookat = xmlElem->Attribute("lookat");
41
42                Ogre::Camera *cam = mgr->createCamera(name);
43
44                float x, y, z;
45                std::vector<std::string> posVec = tokenize(xmlElem->Attribute("pos"),",");
46                String2Number<float>(x, posVec[0]);
47                String2Number<float>(y, posVec[1]);
48                String2Number<float>(z, posVec[2]);
49
50                cam->setPosition(Vector3(x,y,z));
51
52                posVec = tokenize(xmlElem->Attribute("lookat"),",");
53                String2Number<float>(x, posVec[0]);
54                String2Number<float>(y, posVec[1]);
55                String2Number<float>(z, posVec[2]);
56
57                cam->lookAt(Vector3(x,y,z));
58
59                std::string node = xmlElem->Attribute("node");
60
61                    Ogre::SceneNode* sceneNode = (Ogre::SceneNode*)mgr->getRootSceneNode()->getChild(node);
62                    sceneNode->attachObject((Ogre::MovableObject*)cam);
63
64
65                    Ogre::Viewport* vp = orxonox::Orxonox::getSingleton()->getOgrePointer()->getRoot()->getAutoCreatedWindow()->addViewport(cam);
66
67
68                COUT(4) << "Loader: Created camera "<< name  << std::endl << std::endl;
69        }
70   }
71}
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