#ifndef _Explosion_H__ #define _Explosion_H__ #include "../particle/ParticleInterface.h" #include "WorldEntity.h" #include "Timer.h" namespace orxonox { class Explosion : public WorldEntity { public: Explosion(WorldEntity* owner = 0); virtual ~Explosion(); void destroyObject(); private: Timer destroyTimer_; float lifetime_; particle::ParticleInterface* particle_; }; } #endif