[637] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * |
---|
| 4 | * |
---|
| 5 | * License notice: |
---|
| 6 | * |
---|
| 7 | * This program is free software; you can redistribute it and/or |
---|
| 8 | * modify it under the terms of the GNU General Public License |
---|
| 9 | * as published by the Free Software Foundation; either version 2 |
---|
| 10 | * of the License, or (at your option) any later version. |
---|
| 11 | * |
---|
| 12 | * This program is distributed in the hope that it will be useful, |
---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 15 | * GNU General Public License for more details. |
---|
| 16 | * |
---|
| 17 | * You should have received a copy of the GNU General Public License |
---|
| 18 | * along with this program; if not, write to the Free Software |
---|
| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 20 | * |
---|
| 21 | * Author: |
---|
| 22 | * ... |
---|
| 23 | * Co-authors: |
---|
| 24 | * ... |
---|
| 25 | * |
---|
| 26 | */ |
---|
| 27 | |
---|
[784] | 28 | #include "StableHeaders.h" |
---|
| 29 | |
---|
[715] | 30 | #include <string> |
---|
| 31 | |
---|
[708] | 32 | #include <OgreCamera.h> |
---|
| 33 | #include <OgreRenderWindow.h> |
---|
| 34 | #include <OgreSceneManager.h> |
---|
| 35 | #include <OgreSceneNode.h> |
---|
[637] | 36 | |
---|
[742] | 37 | #include "util/tinyxml/tinyxml.h" |
---|
| 38 | #include "util/String2Number.h" |
---|
[637] | 39 | #include "../core/CoreIncludes.h" |
---|
| 40 | #include "../Orxonox.h" |
---|
[708] | 41 | #include "../particle/ParticleInterface.h" |
---|
[768] | 42 | #include "weapon/AmmunitionDump.h" |
---|
| 43 | #include "weapon/BarrelGun.h" |
---|
[637] | 44 | |
---|
[708] | 45 | #include "Fighter.h" |
---|
[637] | 46 | |
---|
| 47 | namespace orxonox |
---|
| 48 | { |
---|
| 49 | CreateFactory(Fighter); |
---|
| 50 | |
---|
| 51 | Fighter::Fighter() |
---|
| 52 | { |
---|
| 53 | RegisterObject(Fighter); |
---|
| 54 | |
---|
[697] | 55 | this->setConfigValues(); |
---|
[637] | 56 | |
---|
| 57 | this->setMouseEventCallback_ = false; |
---|
| 58 | |
---|
| 59 | this->w = NULL; |
---|
| 60 | this->tt = NULL; |
---|
| 61 | this->ammoDump_ = NULL; |
---|
| 62 | this->mainWeapon_ = NULL; |
---|
[645] | 63 | this->rightButtonPressed_ = false; |
---|
| 64 | this->leftButtonPressed_ = false; |
---|
[637] | 65 | |
---|
| 66 | this->moveForward_ = 0; |
---|
| 67 | this->rotateUp_ = 0; |
---|
| 68 | this->rotateDown_ = 0; |
---|
| 69 | this->rotateRight_ = 0; |
---|
| 70 | this->rotateLeft_ = 0; |
---|
| 71 | this->loopRight_ = 0; |
---|
| 72 | this->loopLeft_ = 0; |
---|
| 73 | this->brakeForward_ = 0; |
---|
| 74 | this->brakeRotate_ = 0; |
---|
| 75 | this->brakeLoop_ = 0; |
---|
| 76 | this->speedForward_ = 0; |
---|
| 77 | this->speedRotateUpDown_ = 0; |
---|
| 78 | this->speedRotateRightLeft_ = 0; |
---|
| 79 | this->speedLoopRightLeft_ = 0; |
---|
| 80 | this->maxSpeedForward_ = 0; |
---|
| 81 | this->maxSpeedRotateUpDown_ = 0; |
---|
| 82 | this->maxSpeedRotateRightLeft_ = 0; |
---|
| 83 | this->maxSpeedLoopRightLeft_ = 0; |
---|
| 84 | this->accelerationForward_ = 0; |
---|
| 85 | this->accelerationRotateUpDown_ = 0; |
---|
| 86 | this->accelerationRotateRightLeft_ = 0; |
---|
| 87 | this->accelerationLoopRightLeft_ = 0; |
---|
| 88 | |
---|
| 89 | this->speed = 250; |
---|
| 90 | this->loop = 100; |
---|
| 91 | this->rotate = 10; |
---|
| 92 | this->mouseX = 0; |
---|
| 93 | this->mouseY = 0; |
---|
| 94 | this->maxMouseX = 0; |
---|
| 95 | this->minMouseX = 0; |
---|
| 96 | this->moved = false; |
---|
| 97 | |
---|
| 98 | this->brakeRotate(rotate*10); |
---|
| 99 | this->brakeLoop(loop); |
---|
| 100 | |
---|
| 101 | COUT(3) << "Info: Fighter was loaded" << std::endl; |
---|
| 102 | } |
---|
| 103 | |
---|
| 104 | Fighter::~Fighter() |
---|
| 105 | { |
---|
| 106 | if (w) |
---|
| 107 | delete w; |
---|
| 108 | if (tt) |
---|
| 109 | delete tt; |
---|
| 110 | } |
---|
| 111 | |
---|
[697] | 112 | void Fighter::setConfigValues() |
---|
| 113 | { |
---|
[706] | 114 | SetConfigValue(bInvertMouse_, false).description("Set this to true for joystick-like mouse behaviour (mouse up = ship down)."); |
---|
[697] | 115 | } |
---|
| 116 | |
---|
[637] | 117 | void Fighter::setMaxSpeedValues(float maxSpeedForward, float maxSpeedRotateUpDown, float maxSpeedRotateRightLeft, float maxSpeedLoopRightLeft) |
---|
| 118 | { |
---|
| 119 | this->maxSpeedForward_ = maxSpeedForward; |
---|
| 120 | this->maxSpeedRotateUpDown_ = maxSpeedRotateUpDown; |
---|
| 121 | this->maxSpeedRotateRightLeft_ = maxSpeedRotateRightLeft; |
---|
| 122 | this->maxSpeedLoopRightLeft_ = maxSpeedLoopRightLeft; |
---|
| 123 | } |
---|
| 124 | |
---|
| 125 | void Fighter::loadParams(TiXmlElement* xmlElem) |
---|
| 126 | { |
---|
| 127 | Model::loadParams(xmlElem); |
---|
| 128 | |
---|
[645] | 129 | #if 0 |
---|
[637] | 130 | w = new particle::ParticleInterface(Orxonox::getSingleton()->getSceneManager(),"schuss" + this->getName(),"Orxonox/schuss"); |
---|
| 131 | w->getParticleSystem()->setParameter("local_space","true"); |
---|
| 132 | w->newEmitter(); |
---|
| 133 | /* |
---|
| 134 | w->setDirection(Vector3(0,0,1)); |
---|
| 135 | w->setPositionOfEmitter(0, Vector3(10,10,0)); |
---|
| 136 | w->setPositionOfEmitter(1, Vector3(-10,10,0)); |
---|
| 137 | */ |
---|
| 138 | w->setDirection(Vector3(1,0,0)); |
---|
| 139 | w->setPositionOfEmitter(0, Vector3(0,10,10)); |
---|
| 140 | w->setPositionOfEmitter(1, Vector3(0,-10,10)); |
---|
| 141 | |
---|
| 142 | emitterRate_ = w->getRate(); |
---|
| 143 | |
---|
| 144 | Ogre::SceneNode* node1 = this->getNode()->createChildSceneNode(this->getName() + "particle1"); |
---|
| 145 | node1->setInheritScale(false); |
---|
| 146 | w->addToSceneNode(node1); |
---|
[645] | 147 | #endif |
---|
[637] | 148 | |
---|
[708] | 149 | tt = new ParticleInterface(Orxonox::getSingleton()->getSceneManager(),"twinthruster" + this->getName(),"Orxonox/engineglow"); |
---|
[637] | 150 | tt->getParticleSystem()->setParameter("local_space","true"); |
---|
| 151 | tt->newEmitter(); |
---|
| 152 | /* |
---|
| 153 | tt->setDirection(Vector3(0,0,1)); |
---|
| 154 | tt->setPositionOfEmitter(0, Vector3(20,-1,-15)); |
---|
| 155 | tt->setPositionOfEmitter(1, Vector3(-20,-1,-15)); |
---|
| 156 | */ |
---|
| 157 | tt->setDirection(Vector3(-1,0,0)); |
---|
| 158 | tt->setPositionOfEmitter(0, Vector3(-15,20,-1)); |
---|
| 159 | tt->setPositionOfEmitter(1, Vector3(-15,-20,-1)); |
---|
| 160 | tt->setVelocity(50); |
---|
| 161 | |
---|
| 162 | Ogre::SceneNode* node2 = this->getNode()->createChildSceneNode(this->getName() + "particle2"); |
---|
| 163 | node2->setInheritScale(false); |
---|
| 164 | tt->addToSceneNode(node2); |
---|
| 165 | |
---|
| 166 | // add weapon |
---|
| 167 | |
---|
| 168 | ammoDump_ = new AmmunitionDump(); |
---|
| 169 | ammoDump_->setDumpSize("Barrel", 1000); |
---|
| 170 | ammoDump_->store("Barrel", 420); |
---|
| 171 | |
---|
| 172 | mainWeapon_ = new BarrelGun(); |
---|
| 173 | mainWeapon_->setAmmoDump(ammoDump_); |
---|
[645] | 174 | Orxonox::getSingleton()->getSceneManager()->getRootSceneNode()->removeChild(mainWeapon_->getNode()); |
---|
| 175 | getNode()->addChild(mainWeapon_->getNode()); |
---|
[637] | 176 | |
---|
| 177 | if (xmlElem->Attribute("forward") && xmlElem->Attribute("rotateupdown") && xmlElem->Attribute("rotaterightleft") && xmlElem->Attribute("looprightleft")) |
---|
| 178 | { |
---|
[715] | 179 | std::string forwardStr = xmlElem->Attribute("forward"); |
---|
| 180 | std::string rotateupdownStr = xmlElem->Attribute("rotateupdown"); |
---|
| 181 | std::string rotaterightleftStr = xmlElem->Attribute("rotaterightleft"); |
---|
| 182 | std::string looprightleftStr = xmlElem->Attribute("looprightleft"); |
---|
[637] | 183 | |
---|
| 184 | String2Number<float>(this->maxSpeedForward_, forwardStr); |
---|
| 185 | String2Number<float>(this->maxSpeedRotateUpDown_, rotateupdownStr); |
---|
| 186 | String2Number<float>(this->maxSpeedRotateRightLeft_, rotaterightleftStr); |
---|
| 187 | String2Number<float>(this->maxSpeedLoopRightLeft_, looprightleftStr); |
---|
| 188 | |
---|
| 189 | COUT(4) << "Loader: Initialized spaceship steering with values " << maxSpeedForward_ << " " << maxSpeedRotateUpDown_ << " " << maxSpeedRotateRightLeft_ << " " << maxSpeedLoopRightLeft_ << " " << std::endl; |
---|
| 190 | } |
---|
| 191 | |
---|
| 192 | if (xmlElem->Attribute("camera")) |
---|
| 193 | { |
---|
| 194 | Ogre::Camera *cam = Orxonox::getSingleton()->getSceneManager()->createCamera("ShipCam"); |
---|
| 195 | Ogre::SceneNode *node = this->getNode()->createChildSceneNode("CamNode"); |
---|
| 196 | /* |
---|
| 197 | // node->setInheritOrientation(false); |
---|
| 198 | cam->setPosition(Vector3(0,50,-150)); |
---|
| 199 | cam->lookAt(Vector3(0,20,0)); |
---|
| 200 | cam->roll(Degree(0)); |
---|
| 201 | */ |
---|
| 202 | |
---|
| 203 | cam->setPosition(Vector3(-150,0,50)); |
---|
| 204 | // cam->setPosition(Vector3(0,-350,0)); |
---|
| 205 | cam->lookAt(Vector3(0,0,20)); |
---|
| 206 | cam->roll(Degree(-90)); |
---|
| 207 | |
---|
| 208 | node->attachObject(cam); |
---|
| 209 | Orxonox::getSingleton()->getOgrePointer()->getRoot()->getAutoCreatedWindow()->addViewport(cam); |
---|
| 210 | } |
---|
| 211 | } |
---|
| 212 | |
---|
| 213 | bool Fighter::mouseMoved(const OIS::MouseEvent &e) |
---|
| 214 | { |
---|
| 215 | this->mouseX += e.state.X.rel; |
---|
[650] | 216 | //if (this->bInvertMouse_) |
---|
| 217 | //this->mouseY += e.state.Y.rel; |
---|
| 218 | //else |
---|
[637] | 219 | this->mouseY -= e.state.Y.rel; |
---|
| 220 | |
---|
| 221 | // if(mouseX>maxMouseX) maxMouseX = mouseX; |
---|
| 222 | // if(mouseX<minMouseX) minMouseX = mouseX; |
---|
| 223 | // cout << "mouseX: " << mouseX << "\tmouseY: " << mouseY << endl; |
---|
| 224 | |
---|
| 225 | this->moved = true; |
---|
| 226 | |
---|
| 227 | return true; |
---|
| 228 | } |
---|
| 229 | |
---|
| 230 | bool Fighter::mousePressed(const OIS::MouseEvent &arg, OIS::MouseButtonID id ) |
---|
| 231 | { |
---|
[645] | 232 | if (id == OIS::MB_Left) |
---|
| 233 | { |
---|
| 234 | this->leftButtonPressed_ = true; |
---|
| 235 | } |
---|
| 236 | else if (id == OIS::MB_Right) |
---|
| 237 | this->rightButtonPressed_ = true; |
---|
| 238 | return true; |
---|
| 239 | } |
---|
[637] | 240 | |
---|
[645] | 241 | bool Fighter::mouseReleased(const OIS::MouseEvent &arg, OIS::MouseButtonID id ) |
---|
| 242 | { |
---|
| 243 | if (id == OIS::MB_Left) |
---|
| 244 | { |
---|
| 245 | this->leftButtonPressed_ = false; |
---|
| 246 | } |
---|
| 247 | else if (id == OIS::MB_Right) |
---|
| 248 | this->rightButtonPressed_ = false; |
---|
[637] | 249 | return true; |
---|
| 250 | } |
---|
| 251 | |
---|
| 252 | void Fighter::tick(float dt) |
---|
| 253 | { |
---|
| 254 | if (!this->setMouseEventCallback_) |
---|
| 255 | { |
---|
| 256 | if (Orxonox::getSingleton()->getMouse()) |
---|
| 257 | { |
---|
| 258 | Orxonox::getSingleton()->getMouse()->setEventCallback(this); |
---|
| 259 | this->setMouseEventCallback_ = true; |
---|
| 260 | } |
---|
| 261 | } |
---|
| 262 | |
---|
| 263 | WorldEntity::tick(dt); |
---|
| 264 | |
---|
| 265 | OIS::Keyboard* mKeyboard = Orxonox::getSingleton()->getKeyboard(); |
---|
| 266 | OIS::Mouse* mMouse = Orxonox::getSingleton()->getMouse(); |
---|
| 267 | |
---|
| 268 | mKeyboard->capture(); |
---|
| 269 | mMouse->capture(); |
---|
| 270 | |
---|
[645] | 271 | if (leftButtonPressed_) |
---|
| 272 | mainWeapon_->primaryFireRequest(); |
---|
| 273 | if (rightButtonPressed_) |
---|
| 274 | mainWeapon_->secondaryFireRequest(); |
---|
| 275 | |
---|
[637] | 276 | if (mKeyboard->isKeyDown(OIS::KC_UP) || mKeyboard->isKeyDown(OIS::KC_W)) |
---|
| 277 | this->moveForward(speed); |
---|
| 278 | else |
---|
| 279 | this->moveForward(0); |
---|
| 280 | |
---|
| 281 | if(mKeyboard->isKeyDown(OIS::KC_DOWN) || mKeyboard->isKeyDown(OIS::KC_S)) |
---|
| 282 | this->brakeForward(speed); |
---|
| 283 | else |
---|
| 284 | this->brakeForward(speed/10); |
---|
| 285 | |
---|
| 286 | if (mKeyboard->isKeyDown(OIS::KC_RIGHT) || mKeyboard->isKeyDown(OIS::KC_D)) |
---|
| 287 | this->loopRight(loop); |
---|
| 288 | else |
---|
| 289 | this->loopRight(0); |
---|
| 290 | |
---|
| 291 | if (mKeyboard->isKeyDown(OIS::KC_LEFT) || mKeyboard->isKeyDown(OIS::KC_A)) |
---|
| 292 | this->loopLeft(loop); |
---|
| 293 | else |
---|
| 294 | this->loopLeft(0); |
---|
| 295 | |
---|
[645] | 296 | if (mKeyboard->isKeyDown(OIS::KC_G)) |
---|
| 297 | this->mainWeapon_->addAction(BaseWeapon::RELOAD); |
---|
| 298 | else |
---|
| 299 | this->loopLeft(0); |
---|
| 300 | |
---|
[637] | 301 | if(moved) |
---|
| 302 | { |
---|
| 303 | if (mouseY<=0) |
---|
| 304 | this->rotateUp(-mouseY*rotate); |
---|
| 305 | if (mouseY>0) |
---|
| 306 | this->rotateDown(mouseY*rotate); |
---|
| 307 | if (mouseX>0) |
---|
| 308 | this->rotateRight(mouseX*rotate); |
---|
| 309 | if (mouseX<=0) |
---|
| 310 | this->rotateLeft(-mouseX*rotate); |
---|
| 311 | |
---|
| 312 | mouseY = 0; |
---|
| 313 | mouseX = 0; |
---|
| 314 | moved = false; |
---|
| 315 | } |
---|
| 316 | else |
---|
| 317 | { |
---|
| 318 | this->rotateUp(0); |
---|
| 319 | this->rotateDown(0); |
---|
| 320 | this->rotateRight(0); |
---|
| 321 | this->rotateLeft(0); |
---|
| 322 | } |
---|
| 323 | |
---|
| 324 | if(moveForward_ > 0) |
---|
| 325 | { |
---|
| 326 | accelerationForward_ = moveForward_; |
---|
| 327 | if(speedForward_ < maxSpeedForward_) |
---|
| 328 | speedForward_ += accelerationForward_*dt; |
---|
| 329 | if(speedForward_ > maxSpeedForward_) |
---|
| 330 | speedForward_ = maxSpeedForward_; |
---|
| 331 | } |
---|
| 332 | |
---|
| 333 | if(moveForward_ <= 0) |
---|
| 334 | { |
---|
| 335 | accelerationForward_ = -brakeForward_; |
---|
| 336 | if(speedForward_ > 0) |
---|
| 337 | speedForward_ += accelerationForward_*dt; |
---|
| 338 | if(speedForward_ < 0) |
---|
| 339 | speedForward_ = 0; |
---|
| 340 | } |
---|
| 341 | |
---|
| 342 | if(rotateUp_ > 0) |
---|
| 343 | { |
---|
| 344 | accelerationRotateUpDown_ = rotateUp_; |
---|
| 345 | if(speedRotateUpDown_ < maxSpeedRotateUpDown_) |
---|
| 346 | speedRotateUpDown_ += accelerationRotateUpDown_*dt; |
---|
| 347 | if(speedRotateUpDown_ > maxSpeedRotateUpDown_) |
---|
| 348 | speedRotateUpDown_ = maxSpeedRotateUpDown_; |
---|
| 349 | } |
---|
| 350 | |
---|
| 351 | if(rotateDown_ > 0) |
---|
| 352 | { |
---|
| 353 | accelerationRotateUpDown_ = rotateDown_; |
---|
| 354 | if(speedRotateUpDown_ > -maxSpeedRotateUpDown_) |
---|
| 355 | speedRotateUpDown_ -= accelerationRotateUpDown_*dt; |
---|
| 356 | if(speedRotateUpDown_ < -maxSpeedRotateUpDown_) |
---|
| 357 | speedRotateUpDown_ = -maxSpeedRotateUpDown_; |
---|
| 358 | } |
---|
| 359 | |
---|
| 360 | if(rotateUp_ == 0 && rotateDown_ == 0) |
---|
| 361 | { |
---|
| 362 | accelerationRotateUpDown_ = brakeRotate_; |
---|
| 363 | if(speedRotateUpDown_ > 0) |
---|
| 364 | speedRotateUpDown_ -= accelerationRotateUpDown_*dt; |
---|
| 365 | if(speedRotateUpDown_ < 0) |
---|
| 366 | speedRotateUpDown_ += accelerationRotateUpDown_*dt; |
---|
| 367 | if(fabs(speedRotateUpDown_) < accelerationRotateUpDown_*dt) |
---|
| 368 | speedRotateUpDown_ = 0; |
---|
| 369 | } |
---|
| 370 | |
---|
| 371 | if(rotateRight_ > 0) |
---|
| 372 | { |
---|
| 373 | accelerationRotateRightLeft_ = rotateRight_; |
---|
| 374 | if(speedRotateRightLeft_ > -maxSpeedRotateRightLeft_) |
---|
| 375 | speedRotateRightLeft_ -= accelerationRotateRightLeft_*dt; |
---|
| 376 | if(speedRotateRightLeft_ < -maxSpeedRotateRightLeft_) |
---|
| 377 | speedRotateRightLeft_ = -maxSpeedRotateRightLeft_; |
---|
| 378 | } |
---|
| 379 | |
---|
| 380 | if(rotateLeft_ > 0) |
---|
| 381 | { |
---|
| 382 | accelerationRotateRightLeft_ = rotateLeft_; |
---|
| 383 | if(speedRotateRightLeft_ < maxSpeedRotateRightLeft_) |
---|
| 384 | speedRotateRightLeft_ += accelerationRotateRightLeft_*dt; |
---|
| 385 | if(speedRotateRightLeft_ > maxSpeedRotateRightLeft_) |
---|
| 386 | speedRotateRightLeft_ = maxSpeedRotateRightLeft_; |
---|
| 387 | } |
---|
| 388 | |
---|
| 389 | if(rotateRight_ == 0 && rotateLeft_ == 0) |
---|
| 390 | { |
---|
| 391 | accelerationRotateRightLeft_ = brakeRotate_; |
---|
| 392 | if(speedRotateRightLeft_ > 0) |
---|
| 393 | speedRotateRightLeft_ -= accelerationRotateRightLeft_*dt; |
---|
| 394 | if(speedRotateRightLeft_ < 0) |
---|
| 395 | speedRotateRightLeft_ += accelerationRotateRightLeft_*dt; |
---|
| 396 | if(fabs(speedRotateRightLeft_) < accelerationRotateRightLeft_*dt) |
---|
| 397 | speedRotateRightLeft_ = 0; |
---|
| 398 | } |
---|
| 399 | |
---|
| 400 | if(loopRight_ > 0) |
---|
| 401 | { |
---|
| 402 | accelerationLoopRightLeft_ = loopRight_; |
---|
| 403 | if(speedLoopRightLeft_ < maxSpeedLoopRightLeft_) |
---|
| 404 | speedLoopRightLeft_ += accelerationLoopRightLeft_*dt; |
---|
| 405 | if(speedLoopRightLeft_ > maxSpeedLoopRightLeft_) |
---|
| 406 | speedLoopRightLeft_ = maxSpeedLoopRightLeft_; |
---|
| 407 | } |
---|
| 408 | |
---|
| 409 | if(loopLeft_ > 0) |
---|
| 410 | { |
---|
| 411 | accelerationLoopRightLeft_ = loopLeft_; |
---|
| 412 | if(speedLoopRightLeft_ > -maxSpeedLoopRightLeft_) |
---|
| 413 | speedLoopRightLeft_ -= accelerationLoopRightLeft_*dt; |
---|
| 414 | if(speedLoopRightLeft_ < -maxSpeedLoopRightLeft_) |
---|
| 415 | speedLoopRightLeft_ = -maxSpeedLoopRightLeft_; |
---|
| 416 | } |
---|
| 417 | |
---|
| 418 | if(loopLeft_ == 0 && loopRight_ == 0) |
---|
| 419 | { |
---|
| 420 | accelerationLoopRightLeft_ = brakeLoop_; |
---|
| 421 | if(speedLoopRightLeft_ > 0) |
---|
| 422 | speedLoopRightLeft_ -= accelerationLoopRightLeft_*dt; |
---|
| 423 | if(speedLoopRightLeft_ < 0) |
---|
| 424 | speedLoopRightLeft_ += accelerationLoopRightLeft_*dt; |
---|
| 425 | if(fabs(speedLoopRightLeft_) < accelerationLoopRightLeft_*dt) |
---|
| 426 | speedLoopRightLeft_ = 0; |
---|
| 427 | } |
---|
| 428 | |
---|
| 429 | Vector3 transVector = Vector3::ZERO; |
---|
| 430 | /* |
---|
| 431 | transVector.z = 1; |
---|
| 432 | this->translate(transVector*speedForward_*dt, Ogre::Node::TS_LOCAL); |
---|
| 433 | this->pitch(Degree(speedRotateUpDown_*dt), Ogre::Node::TS_LOCAL); |
---|
| 434 | this->yaw(Degree(speedRotateRightLeft_*dt), Ogre::Node::TS_LOCAL); |
---|
| 435 | this->roll(Degree(speedLoopRightLeft_*dt), Ogre::Node::TS_LOCAL); |
---|
| 436 | */ |
---|
| 437 | |
---|
| 438 | transVector.x = 1; |
---|
| 439 | this->translate(transVector*speedForward_*dt, Ogre::Node::TS_LOCAL); |
---|
| 440 | this->yaw(Degree(speedRotateUpDown_*dt), Ogre::Node::TS_LOCAL); |
---|
| 441 | this->roll(Degree(speedRotateRightLeft_*dt), Ogre::Node::TS_LOCAL); |
---|
| 442 | this->pitch(Degree(speedLoopRightLeft_*dt), Ogre::Node::TS_LOCAL); |
---|
| 443 | |
---|
| 444 | if (accelerationForward_ > 25.0) |
---|
| 445 | { |
---|
| 446 | this->tt->setRate(emitterRate_); |
---|
| 447 | } |
---|
| 448 | else |
---|
| 449 | { |
---|
| 450 | this->tt->setRate(0); |
---|
| 451 | } |
---|
| 452 | |
---|
| 453 | } |
---|
| 454 | |
---|
| 455 | void Fighter::moveForward(float moveForward) { |
---|
| 456 | moveForward_ = moveForward; |
---|
| 457 | } |
---|
| 458 | |
---|
| 459 | void Fighter::rotateUp(float rotateUp) { |
---|
| 460 | rotateUp_ = rotateUp; |
---|
| 461 | } |
---|
| 462 | |
---|
| 463 | void Fighter::rotateDown(float rotateDown) { |
---|
| 464 | rotateDown_ = rotateDown; |
---|
| 465 | } |
---|
| 466 | |
---|
| 467 | void Fighter::rotateLeft(float rotateLeft) { |
---|
| 468 | rotateLeft_ = rotateLeft; |
---|
| 469 | } |
---|
| 470 | |
---|
| 471 | void Fighter::rotateRight(float rotateRight) { |
---|
| 472 | rotateRight_ = rotateRight; |
---|
| 473 | } |
---|
| 474 | |
---|
| 475 | void Fighter::loopLeft(float loopLeft) { |
---|
| 476 | loopLeft_ = loopLeft; |
---|
| 477 | } |
---|
| 478 | |
---|
| 479 | void Fighter::loopRight(float loopRight) { |
---|
| 480 | loopRight_ = loopRight; |
---|
| 481 | } |
---|
| 482 | |
---|
| 483 | void Fighter::brakeForward(float brakeForward) { |
---|
| 484 | brakeForward_ = brakeForward; |
---|
| 485 | } |
---|
| 486 | |
---|
| 487 | void Fighter::brakeRotate(float brakeRotate) { |
---|
| 488 | brakeRotate_ = brakeRotate; |
---|
| 489 | } |
---|
| 490 | |
---|
| 491 | void Fighter::brakeLoop(float brakeLoop) { |
---|
| 492 | brakeLoop_ = brakeLoop; |
---|
| 493 | } |
---|
| 494 | |
---|
| 495 | void Fighter::maxSpeedForward(float maxSpeedForward) { |
---|
| 496 | maxSpeedForward_ = maxSpeedForward; |
---|
| 497 | } |
---|
| 498 | |
---|
| 499 | void Fighter::maxSpeedRotateUpDown(float maxSpeedRotateUpDown) { |
---|
| 500 | maxSpeedRotateUpDown_ = maxSpeedRotateUpDown; |
---|
| 501 | } |
---|
| 502 | |
---|
| 503 | void Fighter::maxSpeedRotateRightLeft(float maxSpeedRotateRightLeft) { |
---|
| 504 | maxSpeedRotateRightLeft_ = maxSpeedRotateRightLeft; |
---|
| 505 | } |
---|
| 506 | |
---|
| 507 | void Fighter::maxSpeedLoopRightLeft(float maxSpeedLoopRightLeft) { |
---|
| 508 | maxSpeedLoopRightLeft_ = maxSpeedLoopRightLeft; |
---|
| 509 | } |
---|
| 510 | } |
---|