Last change
on this file since 710 was
708,
checked in by rgrieder, 17 years ago
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- added Vector2, Vector3, Matrix3, ColourValue, Quaternion and String to the misc folder as header files
(each of them contains #include <string> … typedef std::string String , etc.)
- please use String from now on by including <misc/String.h"
- removed #include <OgreVector3.h", etc. from "CoreIncludes.h" (adjusted all source files)
- adjusted all the source files (except network, that keeps <string> for the moment) (what a mess..)
- moved usleep hack to misc/Sleep.h
- relative include paths for files from other root directories (like misc, network, etc.)
(but it stills writes "../Orxonox.h" when in folder orxonox/objects)
- "OgreSceneManager.h" —> <OgreSceneManager.h>
- included OrxonoxPrereqs in every file in folder orxonox
- moved HUD and ParticleInterface to namespace orxonox
- removed some using namespace Ogre/std when appropriate
- I hope I haven't forgotten important points..
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File size:
800 bytes
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Line | |
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1 | #ifndef _Light_H__ |
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2 | #define _Light_H__ |
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3 | |
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4 | #include <OgreLight.h> |
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5 | |
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6 | #include "../OrxonoxPrereqs.h" |
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7 | |
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8 | #include "misc/String.h" |
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9 | #include "misc/ColourValue.h" |
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10 | |
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11 | namespace orxonox |
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12 | { |
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13 | class Light |
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14 | { |
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15 | public: |
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16 | Light(); |
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17 | ~Light(); |
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18 | void setLight(Ogre::Light::LightTypes type = Ogre::Light::LT_POINT, const ColourValue& diffuse = ColourValue(1.0, 1.0, 1.0), const ColourValue& specular = ColourValue(1.0, 1.0, 1.0)); |
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19 | |
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20 | inline Ogre::Light* getLight() |
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21 | { return this->light_; } |
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22 | |
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23 | inline const String& getName() const |
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24 | { return this->light_->getName(); } |
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25 | |
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26 | private: |
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27 | static unsigned int lightCounter_s; |
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28 | Ogre::Light* light_; |
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29 | }; |
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30 | } |
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31 | |
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32 | #endif /* _Light_H__ */ |
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