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1 | #include <sstream> |
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2 | |
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3 | #include "Mesh.h" |
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4 | #include "../orxonox.h" |
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5 | |
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6 | namespace orxonox |
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7 | { |
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8 | unsigned int Mesh::meshCounter_s = 0; |
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9 | |
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10 | Mesh::Mesh() |
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11 | { |
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12 | this->entity_ = 0; |
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13 | } |
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14 | |
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15 | Mesh::Mesh(const std::string& file) |
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16 | { |
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17 | std::cout << "Mesh: 1\n"; |
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18 | std::ostringstream name; |
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19 | std::cout << "Mesh: 2\n"; |
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20 | name << (Mesh::meshCounter_s++); |
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21 | std::cout << "Mesh: 3, entity before creation: " << this->entity_ << "\n"; |
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22 | std::cout << ("Mesh: name: Mesh" + name.str()) << std::endl; |
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23 | std::cout << "Mesh: file: " << file << std::endl; |
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24 | this->entity_ = Orxonox::getSingleton()->getSceneManager()->createEntity("Mesh" + name.str() + "gugus", file); |
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25 | std::cout << "Mesh: 4, entity after creation: " << this->entity_ << "\n"; |
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26 | } |
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27 | |
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28 | Mesh::~Mesh() |
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29 | { |
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30 | if (this->entity_) |
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31 | Orxonox::getSingleton()->getSceneManager()->destroyEntity(this->entity_); |
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32 | } |
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33 | } |
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