Last change
on this file since 691 was
673,
checked in by rgrieder, 17 years ago
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- deleted obsolete classes: BaseEntity, Entity, Light and SceneNode (please complain if not agreed)
- improved include guard naming consistency
|
File size:
588 bytes
|
Line | |
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1 | #ifndef _Mesh_H__ |
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2 | #define _Mesh_H__ |
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3 | |
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4 | #include <string> |
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5 | |
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6 | #include "OgreEntity.h" |
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7 | |
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8 | namespace orxonox |
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9 | { |
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10 | class Mesh |
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11 | { |
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12 | public: |
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13 | Mesh(); |
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14 | ~Mesh(); |
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15 | void setMesh(const std::string& file); |
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16 | |
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17 | inline Ogre::Entity* getEntity() |
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18 | { return this->entity_; } |
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19 | |
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20 | inline const std::string& getName() const |
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21 | { return this->entity_->getName(); } |
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22 | |
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23 | private: |
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24 | static unsigned int meshCounter_s; |
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25 | Ogre::Entity* entity_; |
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26 | }; |
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27 | } |
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28 | |
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29 | #endif /* _Mesh_H__ */ |
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