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source: code/branches/FICN/src/orxonox/objects/Mesh.h @ 710

Last change on this file since 710 was 708, checked in by rgrieder, 17 years ago
  • added Vector2, Vector3, Matrix3, ColourValue, Quaternion and String to the misc folder as header files (each of them contains #include <string> … typedef std::string String , etc.)
  • please use String from now on by including <misc/String.h"
  • removed #include <OgreVector3.h", etc. from "CoreIncludes.h" (adjusted all source files)
  • adjusted all the source files (except network, that keeps <string> for the moment) (what a mess..)
  • moved usleep hack to misc/Sleep.h
  • relative include paths for files from other root directories (like misc, network, etc.) (but it stills writes "../Orxonox.h" when in folder orxonox/objects)
  • "OgreSceneManager.h" —> <OgreSceneManager.h>
  • included OrxonoxPrereqs in every file in folder orxonox
  • moved HUD and ParticleInterface to namespace orxonox
  • removed some using namespace Ogre/std when appropriate
  • I hope I haven't forgotten important points..
File size: 619 bytes
Line 
1#ifndef _Mesh_H__
2#define _Mesh_H__
3
4#include <OgreEntity.h>
5
6#include "../OrxonoxPrereqs.h"
7
8#include "misc/String.h"
9
10namespace orxonox
11{
12    class Mesh
13    {
14        public:
15            Mesh();
16            ~Mesh();
17            void setMesh(const String& file);
18
19            inline Ogre::Entity* getEntity()
20                { return this->entity_; }
21
22            inline const String& getName() const
23                { return this->entity_->getName(); }
24
25        private:
26            static unsigned int meshCounter_s;
27            Ogre::Entity* entity_;
28    };
29}
30
31#endif /* _Mesh_H__ */
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