Last change
on this file since 650 was
646,
checked in by landauf, 17 years ago
|
- added very bad collision detection (presentation hack
)
- added explosions
- fixed bug in ParticleInterface (it tried to delete SceneManager)
AND:
- fixed one of the most amazing bugs ever! (the game crashed when I deleted an object through a timer-function. because the timer-functions is called by an iterator, the iterator indirectly delted its object. by overloading the (it++) operator, i was able to solve this problem)
|
File size:
1019 bytes
|
Rev | Line | |
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[576] | 1 | #include <string> |
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| 2 | |
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| 3 | #include "Model.h" |
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| 4 | #include "../core/CoreIncludes.h" |
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[614] | 5 | #include "../Orxonox.h" |
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[576] | 6 | #include "../../tinyxml/tinyxml.h" |
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| 7 | #include "../../misc/Tokenizer.h" |
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| 8 | #include "../../misc/String2Number.h" |
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| 9 | |
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| 10 | namespace orxonox |
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| 11 | { |
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| 12 | CreateFactory(Model); |
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| 13 | |
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| 14 | Model::Model() |
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| 15 | { |
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| 16 | RegisterObject(Model); |
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| 17 | } |
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| 18 | |
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| 19 | Model::~Model() |
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| 20 | { |
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| 21 | } |
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| 22 | |
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| 23 | void Model::loadParams(TiXmlElement* xmlElem) |
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| 24 | { |
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[583] | 25 | WorldEntity::loadParams(xmlElem); |
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[576] | 26 | |
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[622] | 27 | if (xmlElem->Attribute("mesh")) |
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| 28 | { |
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[630] | 29 | meshSrc_ = xmlElem->Attribute("mesh"); |
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[586] | 30 | } |
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[631] | 31 | create(); |
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[630] | 32 | } |
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[646] | 33 | |
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[630] | 34 | bool Model::create(){ |
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[631] | 35 | if(meshSrc_.compare("")!=0){ |
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| 36 | this->mesh_.setMesh(meshSrc_); |
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| 37 | this->attachObject(this->mesh_.getEntity()); |
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| 38 | COUT(4) << "Loader: Created model" << std::endl; |
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| 39 | } |
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| 40 | registerAllVariables(); |
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[630] | 41 | return true; |
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[576] | 42 | } |
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[646] | 43 | |
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[630] | 44 | void Model::registerAllVariables(){ |
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| 45 | registerVar(&meshSrc_, meshSrc_.length()+1, network::STRING); |
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| 46 | } |
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[576] | 47 | } |
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