Last change
on this file since 710 was
708,
checked in by rgrieder, 17 years ago
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- added Vector2, Vector3, Matrix3, ColourValue, Quaternion and String to the misc folder as header files
(each of them contains #include <string> … typedef std::string String , etc.)
- please use String from now on by including <misc/String.h"
- removed #include <OgreVector3.h", etc. from "CoreIncludes.h" (adjusted all source files)
- adjusted all the source files (except network, that keeps <string> for the moment) (what a mess..)
- moved usleep hack to misc/Sleep.h
- relative include paths for files from other root directories (like misc, network, etc.)
(but it stills writes "../Orxonox.h" when in folder orxonox/objects)
- "OgreSceneManager.h" —> <OgreSceneManager.h>
- included OrxonoxPrereqs in every file in folder orxonox
- moved HUD and ParticleInterface to namespace orxonox
- removed some using namespace Ogre/std when appropriate
- I hope I haven't forgotten important points..
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File size:
552 bytes
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Line | |
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1 | #ifndef _Model_H__ |
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2 | #define _Model_H__ |
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3 | |
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4 | #include "../OrxonoxPrereqs.h" |
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5 | |
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6 | #include "WorldEntity.h" |
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7 | #include "Mesh.h" |
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8 | |
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9 | class TiXmlElement; // Forward declaration |
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10 | |
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11 | namespace orxonox |
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12 | { |
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13 | |
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14 | class Model : public WorldEntity |
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15 | { |
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16 | public: |
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17 | Model(); |
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18 | virtual ~Model(); |
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19 | virtual void loadParams(TiXmlElement* xmlElem); |
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20 | bool create(); |
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21 | |
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22 | private: |
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23 | String meshSrc_; |
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24 | Mesh mesh_; |
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25 | void registerAllVariables(); |
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26 | }; |
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27 | } |
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28 | |
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29 | #endif /* _Model_H__ */ |
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