1 | #include "Projectile.h" |
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2 | #include "../core/CoreIncludes.h" |
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3 | #include "Explosion.h" |
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4 | #include "Model.h" |
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5 | |
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6 | namespace orxonox |
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7 | { |
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8 | CreateFactory(Projectile); |
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9 | |
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10 | Projectile::Projectile(SpaceShip* owner) |
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11 | { |
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12 | RegisterObject(Projectile); |
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13 | |
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14 | this->owner_ = owner; |
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15 | |
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16 | SetConfigValue(lifetime_, 10.0); |
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17 | SetConfigValue(speed_, 2000.0); |
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18 | |
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19 | this->billboard_.setBillboardSet("Examples/Flare", ColourValue(1.0, 1.0, 0.5), 1); |
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20 | this->attachObject(this->billboard_.getBillboardSet()); |
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21 | this->scale(0.5); |
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22 | |
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23 | if (this->owner_) |
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24 | { |
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25 | this->setStatic(false); |
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26 | this->setOrientation(this->owner_->getOrientation()); |
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27 | this->setPosition(this->owner_->getPosition()); |
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28 | this->translate(Vector3(55, 0, 0), Ogre::Node::TS_LOCAL); |
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29 | this->setVelocity(Vector3(1, 0, 0) * this->speed_); |
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30 | } |
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31 | |
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32 | this->destroyTimer_.setTimer(this->lifetime_, false, this, &Projectile::destroyObject); |
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33 | } |
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34 | |
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35 | Projectile::~Projectile() |
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36 | { |
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37 | } |
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38 | |
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39 | void Projectile::tick(float dt) |
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40 | { |
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41 | WorldEntity::tick(dt); |
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42 | |
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43 | float radius; |
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44 | for (Iterator<Model> it = ObjectList<Model>::start(); it; ++it) |
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45 | { |
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46 | if ((*it) != this->owner_) |
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47 | { |
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48 | radius = it->getScale().x * 3.0; |
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49 | |
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50 | if (this->getPosition().squaredDistance(it->getPosition()) <= (radius*radius)) |
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51 | { |
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52 | Explosion* eplosion = new Explosion(this); |
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53 | delete this; |
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54 | return; |
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55 | } |
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56 | } |
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57 | } |
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58 | } |
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59 | |
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60 | void Projectile::destroyObject() |
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61 | { |
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62 | delete this; |
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63 | } |
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64 | } |
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