Last change
on this file since 644 was
643,
checked in by landauf, 17 years ago
|
added a simple firing mode to SpaceShip
|
File size:
564 bytes
|
Rev | Line | |
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[643] | 1 | #ifndef _Projectile_H__ |
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| 2 | #define _Projectile_H__ |
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| 3 | |
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| 4 | #include "WorldEntity.h" |
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| 5 | #include "BillboardSet.h" |
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| 6 | #include "SpaceShip.h" |
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| 7 | #include "Timer.h" |
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| 8 | |
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| 9 | namespace orxonox |
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| 10 | { |
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| 11 | class Projectile : public WorldEntity |
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| 12 | { |
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| 13 | public: |
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| 14 | Projectile(SpaceShip* owner = 0); |
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| 15 | ~Projectile(); |
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| 16 | void destroyObject(); |
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| 17 | |
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| 18 | private: |
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| 19 | SpaceShip* owner_; |
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| 20 | BillboardSet billboard_; |
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| 21 | float speed_; |
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| 22 | float lifetime_; |
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| 23 | Timer<Projectile> destroyTimer_; |
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| 24 | }; |
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| 25 | } |
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| 26 | |
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| 27 | #endif |
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