Last change
on this file since 675 was
673,
checked in by rgrieder, 17 years ago
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- deleted obsolete classes: BaseEntity, Entity, Light and SceneNode (please complain if not agreed)
- improved include guard naming consistency
|
File size:
636 bytes
|
Line | |
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1 | #ifndef _Projectile_H__ |
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2 | #define _Projectile_H__ |
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3 | |
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4 | #include "WorldEntity.h" |
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5 | #include "BillboardSet.h" |
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6 | #include "SpaceShip.h" |
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7 | #include "Timer.h" |
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8 | |
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9 | namespace orxonox |
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10 | { |
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11 | class Projectile : public WorldEntity |
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12 | { |
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13 | public: |
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14 | Projectile(SpaceShip* owner = 0); |
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15 | virtual ~Projectile(); |
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16 | void destroyObject(); |
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17 | virtual void tick(float dt); |
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18 | |
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19 | private: |
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20 | SpaceShip* owner_; |
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21 | BillboardSet billboard_; |
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22 | float speed_; |
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23 | float lifetime_; |
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24 | Timer<Projectile> destroyTimer_; |
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25 | }; |
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26 | } |
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27 | |
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28 | #endif /* _Projectile_H__ */ |
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