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source: code/branches/FICN/src/orxonox/objects/Projectile.h @ 723

Last change on this file since 723 was 708, checked in by rgrieder, 17 years ago
  • added Vector2, Vector3, Matrix3, ColourValue, Quaternion and String to the misc folder as header files (each of them contains #include <string> … typedef std::string String , etc.)
  • please use String from now on by including <misc/String.h"
  • removed #include <OgreVector3.h", etc. from "CoreIncludes.h" (adjusted all source files)
  • adjusted all the source files (except network, that keeps <string> for the moment) (what a mess..)
  • moved usleep hack to misc/Sleep.h
  • relative include paths for files from other root directories (like misc, network, etc.) (but it stills writes "../Orxonox.h" when in folder orxonox/objects)
  • "OgreSceneManager.h" —> <OgreSceneManager.h>
  • included OrxonoxPrereqs in every file in folder orxonox
  • moved HUD and ParticleInterface to namespace orxonox
  • removed some using namespace Ogre/std when appropriate
  • I hope I haven't forgotten important points..
File size: 730 bytes
Line 
1#ifndef _Projectile_H__
2#define _Projectile_H__
3
4#include "../OrxonoxPrereqs.h"
5
6#include "WorldEntity.h"
7#include "BillboardSet.h"
8#include "Timer.h"
9
10namespace orxonox
11{
12    class SpaceShip; // Forward declaration
13
14    class Projectile : public WorldEntity
15    {
16        public:
17            Projectile(SpaceShip* owner = 0);
18            virtual ~Projectile();
19            void setConfigValues();
20            void destroyObject();
21            virtual void tick(float dt);
22
23        private:
24            SpaceShip* owner_;
25            BillboardSet billboard_;
26            float speed_;
27            float lifetime_;
28            Timer<Projectile> destroyTimer_;
29    };
30}
31
32#endif /* _Projectile_H__ */
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