1 | #include <OgreSceneManager.h> |
---|
2 | #include <string> |
---|
3 | |
---|
4 | #include "../orxonox.h" |
---|
5 | #include "../../tinyxml/tinyxml.h" |
---|
6 | #include "../../misc/Tokenizer.h" |
---|
7 | #include "../../misc/String2Number.h" |
---|
8 | #include "../core/Debug.h" |
---|
9 | |
---|
10 | #include "SceneNode.h" |
---|
11 | |
---|
12 | namespace orxonox |
---|
13 | { |
---|
14 | CreateFactory(SceneNode); |
---|
15 | |
---|
16 | SceneNode::SceneNode() |
---|
17 | { |
---|
18 | RegisterObject(SceneNode); |
---|
19 | } |
---|
20 | |
---|
21 | SceneNode::~SceneNode() |
---|
22 | { |
---|
23 | } |
---|
24 | |
---|
25 | void SceneNode::loadParams(TiXmlElement* xmlElem) |
---|
26 | { |
---|
27 | Ogre::SceneManager* mgr = orxonox::Orxonox::getSingleton()->getSceneManager(); |
---|
28 | |
---|
29 | if (xmlElem->Attribute("name") && xmlElem->Attribute("pos")) |
---|
30 | { |
---|
31 | std::string name = xmlElem->Attribute("name"); |
---|
32 | |
---|
33 | std::vector<std::string> pos = tokenize(xmlElem->Attribute("pos"),","); |
---|
34 | float x, y, z; |
---|
35 | String2Number<float>(x, pos[0]); |
---|
36 | String2Number<float>(y, pos[1]); |
---|
37 | String2Number<float>(z, pos[2]); |
---|
38 | |
---|
39 | float sx = 1, sy = 1, sz = 1; |
---|
40 | if (xmlElem->Attribute("scale")) |
---|
41 | { |
---|
42 | pos = tokenize(xmlElem->Attribute("scale"),","); |
---|
43 | String2Number<float>(sx, pos[0]); |
---|
44 | String2Number<float>(sy, pos[1]); |
---|
45 | String2Number<float>(sz, pos[2]); |
---|
46 | } |
---|
47 | |
---|
48 | float yaw = 0.0; |
---|
49 | if (xmlElem->Attribute("yaw")) |
---|
50 | { |
---|
51 | String2Number<float>(yaw,xmlElem->Attribute("yaw")); |
---|
52 | } |
---|
53 | float pitch = 0.0; |
---|
54 | if (xmlElem->Attribute("pitch")) |
---|
55 | { |
---|
56 | String2Number<float>(pitch,xmlElem->Attribute("pitch")); |
---|
57 | } |
---|
58 | float roll = 0.0; |
---|
59 | if (xmlElem->Attribute("roll")) |
---|
60 | { |
---|
61 | String2Number<float>(roll,xmlElem->Attribute("roll")); |
---|
62 | } |
---|
63 | |
---|
64 | Ogre::SceneNode *parentNode; |
---|
65 | if (xmlElem->Attribute("node")) |
---|
66 | parentNode = mgr->getSceneNode(xmlElem->Attribute("node")); |
---|
67 | else |
---|
68 | parentNode = mgr->getRootSceneNode(); |
---|
69 | |
---|
70 | Ogre::SceneNode* node = parentNode->createChildSceneNode(name, Vector3(x,y,z)); |
---|
71 | node->scale(sx,sy,sz); |
---|
72 | node->yaw(Ogre::Degree(yaw)); |
---|
73 | node->pitch(Ogre::Degree(pitch)); |
---|
74 | node->roll(Ogre::Degree(roll)); |
---|
75 | |
---|
76 | COUT(4) << "Loader: Created node "<< name <<" : "<<x<<" " << y << " " << z << std::endl << std::endl; |
---|
77 | } |
---|
78 | } |
---|
79 | } |
---|