Last change
on this file since 543 was
515,
checked in by nicolape, 17 years ago
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Added some objects for the level loader
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File size:
1.1 KB
|
Line | |
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1 | #include <OgreSceneManager.h> |
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2 | #include <string> |
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3 | |
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4 | #include "../orxonox.h" |
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5 | #include "../../tinyxml/tinyxml.h" |
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6 | #include "../../misc/Tokenizer.h" |
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7 | #include "../../misc/String2Number.h" |
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8 | |
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9 | #include "SceneNode.h" |
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10 | |
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11 | namespace orxonox |
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12 | { |
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13 | CreateFactory(SceneNode); |
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14 | |
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15 | SceneNode::SceneNode() |
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16 | { |
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17 | RegisterObject(SceneNode); |
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18 | } |
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19 | |
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20 | SceneNode::~SceneNode() |
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21 | { |
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22 | } |
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23 | |
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24 | void SceneNode::loadParams(TiXmlElement* xmlElem) |
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25 | { |
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26 | Ogre::SceneManager* mgr = orxonox::Orxonox::getSingleton()->getSceneManager(); |
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27 | |
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28 | if (xmlElem->Attribute("name") && xmlElem->Attribute("pos")) |
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29 | { |
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30 | std::string name = xmlElem->Attribute("name"); |
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31 | |
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32 | std::vector<std::string> pos = tokenize(xmlElem->Attribute("pos"),","); |
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33 | float x, y, z; |
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34 | String2Number<float>(x, pos[0]); |
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35 | String2Number<float>(y, pos[1]); |
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36 | String2Number<float>(z, pos[2]); |
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37 | |
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38 | |
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39 | mgr->getRootSceneNode()->createChildSceneNode(name, Vector3(x,y,z)); |
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40 | |
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41 | std::cout << "Loader: Created node "<< name <<" : "<<x<<" " << y << " " << z << std::endl << std::endl; |
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42 | } |
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43 | } |
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44 | } |
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