1 | #include <OgreSceneManager.h> |
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2 | #include <string> |
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3 | |
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4 | #include "../orxonox.h" |
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5 | #include "../../tinyxml/tinyxml.h" |
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6 | #include "../../misc/Tokenizer.h" |
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7 | #include "../../misc/String2Number.h" |
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8 | #include "../core/Debug.h" |
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9 | |
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10 | #include "SceneNode.h" |
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11 | |
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12 | namespace orxonox |
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13 | { |
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14 | CreateFactory(SceneNode); |
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15 | |
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16 | SceneNode::SceneNode() |
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17 | { |
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18 | RegisterObject(SceneNode); |
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19 | } |
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20 | |
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21 | SceneNode::~SceneNode() |
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22 | { |
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23 | } |
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24 | |
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25 | void SceneNode::loadParams(TiXmlElement* xmlElem) |
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26 | { |
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27 | Ogre::SceneManager* mgr = orxonox::Orxonox::getSingleton()->getSceneManager(); |
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28 | |
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29 | if (xmlElem->Attribute("name") && xmlElem->Attribute("pos")) |
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30 | { |
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31 | std::string name = xmlElem->Attribute("name"); |
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32 | |
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33 | std::vector<std::string> pos = tokenize(xmlElem->Attribute("pos"),","); |
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34 | float x, y, z; |
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35 | String2Number<float>(x, pos[0]); |
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36 | String2Number<float>(y, pos[1]); |
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37 | String2Number<float>(z, pos[2]); |
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38 | |
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39 | float sx = 1, sy = 1, sz = 1; |
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40 | if (xmlElem->Attribute("scale")) |
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41 | { |
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42 | pos = tokenize(xmlElem->Attribute("scale"),","); |
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43 | String2Number<float>(sx, pos[0]); |
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44 | String2Number<float>(sy, pos[1]); |
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45 | String2Number<float>(sz, pos[2]); |
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46 | } |
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47 | |
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48 | float yaw = 0.0; |
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49 | if (xmlElem->Attribute("yaw")) |
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50 | { |
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51 | String2Number<float>(yaw,xmlElem->Attribute("yaw")); |
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52 | } |
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53 | float pitch = 0.0; |
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54 | if (xmlElem->Attribute("pitch")) |
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55 | { |
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56 | String2Number<float>(pitch,xmlElem->Attribute("pitch")); |
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57 | } |
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58 | float roll = 0.0; |
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59 | if (xmlElem->Attribute("roll")) |
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60 | { |
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61 | String2Number<float>(roll,xmlElem->Attribute("roll")); |
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62 | } |
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63 | |
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64 | Ogre::SceneNode *parentNode; |
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65 | if (xmlElem->Attribute("node")) |
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66 | parentNode = mgr->getSceneNode(xmlElem->Attribute("node")); |
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67 | else |
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68 | parentNode = mgr->getRootSceneNode(); |
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69 | |
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70 | Ogre::SceneNode* node = parentNode->createChildSceneNode(name, Vector3(x,y,z)); |
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71 | node->scale(sx,sy,sz); |
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72 | node->yaw(Ogre::Degree(yaw)); |
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73 | node->pitch(Ogre::Degree(pitch)); |
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74 | node->roll(Ogre::Degree(roll)); |
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75 | |
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76 | COUT(4) << "Loader: Created node "<< name <<" : "<<x<<" " << y << " " << z << std::endl << std::endl; |
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77 | } |
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78 | } |
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79 | |
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80 | void SceneNode::registerAllVariables(){ |
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81 | |
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82 | } |
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83 | |
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84 | bool SceneNode::create(){ |
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85 | return true; |
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86 | } |
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87 | |
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88 | } |
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